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Combichrist is working on DmC's soundtrack

^^lol and if they didn't put work in progess in the first gameplay trailer, all of you would hated how slow and laggy the gameplay was.
but even when it said it wasn't completed, you still were angry that is was slow. lol
 
^^lol and if they didn't put work in progess in the first gameplay trailer, all of you would hated how slow and laggy the gameplay was.
but even when it said it wasn't completed, you still were angry that is was slow. lol
What?
 
He's saying the warning was to inform viewers that the work they would see would be flawed due to the project being unfinished. Despite the warning people still complained about the obvious flaws that should have been expected from a project so early in development.
If they display a uncomplete game so much - why not make a developer diary?
 
If they display a uncomplete game so much - why not make a developer diary?[/quote






First of all, most projects shown far before launch are incomplete. Ninja Theory just decided show this at an even earlier stage in development because they have a lot more to prove to skeptics. Developers diary is a behind the scenes view at the company working on the project. The demonstration wasn't to show the game itself, just the direction and tone they're taking and show it was, in essence, a Devil may cry game. They wanted us to see the foundation upon which they were building this version of the game. E3 came at an inconvenient time for them, but they had to show something after nine months of nothing and building negativity from fans.[/quote]
 
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