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Castlevania: Lords of Shadow 2 Review (PS3)

Chaos Raiden

Avid Gamer & Reviewer
Story

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Control Dracula in his quest of obtaining eternal rest.

This game takes place after the events of Castlevania: Lords of Shadow and Castlevania: Lords of Shadow - Mirror of Fate. Dracula was awakened many years after his slumber in the present world, with his former enemy, Zobek, requested him to help fight off Satan and his army. Reluctantly, he agreed with the condition that he was to be rid of his immortality.

Without spoiling much of the story, I think the story is good, although not as great as the first game's story in terms of story exposition and pacing. Most characters in the game are well-written, but I feel that some of them lacks enough screen time to make themselves more memorable than the main characters like Dracula and Zobek.

Gameplay

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Wield Dracula's deadly weapons against his enemies.

Unlike the first game, this game plays more like an open-world game akin to Batman: Arkham Asylum and Batman: Arkham City. Travelling mostly done by foot, and you can explore additional areas to get power ups. The platforming controls is refined much better than the first game, as it plays similarly with Uncharted games.

There are some stealth sections in this game, requiring you to get through these places by stealth. You have to distract enemies using bat swarm, using daggers, and transforming to rat to sneak in these areas. There are also QTEs in the game during combat.

You will travel to modern city area as well as Dracula's castle area. Many missions in the game require you to travel both. You may backtrack anytime to collect any items that you have missed. Mission objectives are a bit varied this time, but none of it requires too much effort to complete.

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Improved combat.

Dracula has access to three new weapons: Shadow Whip, Void Sword and Chaos Claws. Shadow Whip plays like Combat Cross in the first game, utilising ranged whip attacks to hit multiple enemies. Void Sword functions like the Light Magic from the first game, using sword attacks to damage enemies as well as replenishing your health. Chaos Claws functions like the Shadow Magic from the first game, using claws to deliver heavy damage on enemies.

By defeating enemies, you will gain experience points. You may use this to purchase new skills, upgrading current skills, or buy items. Like in the first game, you may use items to help you in combat, such as a health-restoring items or an item that helps you find a secret item in the game. These items can be found by breaking objects, defeating enemies, or buying them from a shop. You also can use sub-abilities in the game during combat, or to complete certain puzzles.

A new learning system in this game called Mastery system. By repeatedly using a combat skill in the game, it will be mastered. Then, the skill's Mastery can be transferred to the corresponding weapon, allowing it to grow more powerful. It is a nifty system, and it is one feature that lacks in the first game.

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Enjoyable boss fights.

Combat is similar to he first game. You have access both light and heavy attacks with your three weapons, you may jump, block attacks, dodge, and grab enemies. One of the essential techniques in this game is Synchronised Block, as it allows you to negate any blockable attacks and allows you to counterattack against enemies easily. It also allows you to raise the Focus gauge faster. When the Focus gauge is filled up, any upcoming attacks by using Shadow Whip on enemies will drain red orbs, which fills up your Void Gauge and Chaos Gauge for continued usage of both Void Sword and Chaos Claws. If you are hit however, the gauge will reset. This Focus gauge functions similarly to the first game.

There are variety of enemies, but like skeleton soldiers, human soldiers, and others. Most of them require different tactics to fight. For example, heavy armoured soldier requires you to use Chaos Claws to penetrate his defenses. Stunned enemies can be grabbed and killed instantly, as well as replenishing your health. Enemies also have unblockable attacks, and must be dodged to avoid damage.

Boss fights in this game are quite enjoyable, but some of them can be repetitive as some of the boss fights require you just regularly hit enemies. Majority of them though, requires specific strategy to beat them, and it is fun to do so.

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Improved gameplay, but with some reservations.

Majority of the gameplay elements in this game have improved since the first game, but I can't help having issues with some of the gameplay features in this game. First of all, the stealth sections. The stealth sections are poorly done and extremely repetitive, as you have very limited ways to get through the stealth areas. Personally, I feel that it is the most unnecessary gameplay section in the game, and should be removed to emphasise Dracula's powers against his enemies. Secondly, level design. The level designs in this game are not consistent in quality, especially in the modern city area. I personally found that Dracula's castle has the better atmosphere and setting, and I preferred if the game takes place in the castle itself alone. Not only that, the level exploration in this game is a bit confusing at times. Puzzles in this game are also lacking of creativity. Regardless, the combat, platforming and the leveling systems have improved greatly from the first game, with exciting combat moves, improved platforming controls, great boss fights, and good Mastery leveling system.

Graphics

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Great graphics. Incredible looking characters and environments.

This game boasts incredible graphics. Gorgeous looking characters and great environment visuals that capture the gothic spirit of Castlevania series. Many of the characters have incredibly detailed designs, like Dracula, Zobek, and the bosses. It is a significant improvement compared to the first game.

There are no bugs or glitches that I have encountered so far, so it is a plus from me. Also, the lip syncing is also improved compared to the first game.
Sound

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Excellent music and voice acting.

The soundtrack is very impressive. It gives epic and grand scale like the first Lords of Shadow game. There are many pieces that I like in this game, and one of my favourites is the Titanic Struggle piece.

The voice acting is top notch like the first game, with stellar performances by Robert Carlyle, Sir Patrick Stewart, and others. What actually I missed about the voice acting is Sir Patrick Stewart's narration like the first game.
Replay Value

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Moderate replay value.

This game has moderate replay value. You may continue exploring in the game to collect missing power-up items and lores, or start New Game Plus. In New Game Plus mode, you will start the game again with the Prince of Darkness difficulty, a harder difficulty mode as well as carry over your upgrades. You may also complete Challenges in the game for extra playing time.

Conclusion

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Inconsistent quality of game, with both great and bad gameplay features.

I feel that this game is a worthy sequel of Castlevania: Lords of Shadow, but not by a wide margin. Despite improvements of combat, platforming, leveling and graphics, it still has issues like mediocre level designs, mediocre puzzles, and poorly designed stealth sections. Regardless, I enjoy this game, particularly due to the combat and story.

It can be seen that many reviewers gave mediocre scores for this game, particularly the story and the gameplay designs. I advise to anyone who is particularly wants to play this game, should try out the demo first before purchasing the full game. From what I have seen, the demo is a fair representation on how the full game will turn out.

As the conclusion, this game is a good action adventure game that may satisfies regular action adventure fans, but with some reservations toward some of the gameplay features. This game may caters to some players, but not others.

Score

Story: 7/10
Gameplay: 7/10
Graphics: 9/10
Sound: 8/10

Final Score: 31/40 or 7.75/10

Pros and Cons

Pros

- Great conclusion on Lords of Shadow series.
- Good story.
- Improved combat.
- Great boss fights.
- Improved platforming controls.
- Good Mastery skill learning system.
- Impressive music.
- Impressive voice acting.
- Incredible graphics.

Cons

- Story feels slightly less compelling than the first game.
- Story can be difficult to pick up at first.
- Many characters in the game have too-short screentime to become more memorable.
- Mundane and unnecessary stealth sections.
- Questionable and inconsistent quality of gameplay design.
- Level designs can be confusing and boring at times in modern city area.
- Puzzles lack creativity.
 
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Vergil'sBitch

I am Nero's Mom & Obsessed fan girl
Premium
Can't say I'm very good at stealth games (I'm more of a 'full on attack, minimal defence' kind of gamer).
Great review, from you've said, it was pretty much what I was expecting from the game.
I too, wish that they had let Sir Patrick do the narration to this game.
 

ef9dante_oSsshea

Well-known Member
Premium
Xen-Omni 2020
I am sickened patrick stewart isn‘t involved:( Great review though made me want to buy it even more , the next bit of sparectime i have i will go to gamestop and buy it along with the new batman and bf4
 

Chaos Raiden

Avid Gamer & Reviewer
I am sickened patrick stewart isn‘t involved:( Great review though made me want to buy it even more , the next bit of sparectime i have i will go to gamestop and buy it along with the new batman and bf4

Sir Patrick Stewart still reprises his role as Zobek in this game.
 

Sieghart

"Plough the lilies"
It really is disappointing how this sequel turned out despite some improvement in the combat. The first game is still my favorite action game last generation and it did gave a new life to the series. I am excited of Mercurysteam's future take of the lore after that shocking conclusion of the first game. The first time i saw the CGI trailer during E3 2012, i was so pumped because i can already see many potential and the epicness of the sequel. Sadly, the games after the first game are such mediocrities. Mirror of fate was very underwhelming and so as this game. There is nothing shocking about the conclusion at all. It only made me annoyed and angry. Now, that there will be a revelations DLC, they will probably gonna put the "real ending" in that DLC that should have been in the actual game.

It has been fun Lords of Shadow. Now it's probably time for castlevania to return to being sidescroller and 2D. But don't make Igarashi the developer. I want something new. Vanillaware or Klei Entertainment could do the job and they should return to the old timeline but this time not being convoluted as hell.
 
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