Guys, I think most of us here kinda missed the term excessive.
Which means Capcom relied way too much on outsourcing their IPs as well as making new IPs to outside developers!
My solution for Capcom:
Maybe they can balance their company out between relying on internal development teams and outsourcing to outside developers. As in knowing when to do internal and external development.
Now guys, try to come up for your solutions for Capcom now that they don't want to do excessive outsourcing.
If they can listen to us and finally admitted their mistakes, especially this, that is...