Martius
SSSmokin!
But theres need to be balance between keeping existing fanbase and extending it. In my opinions Capcom cant find it right now they are going more into second side.Fans don't make the game. They simply play it for what its worth. Developers can't create games solely targeted at the demographic of "fans" but whats best for the franchise and the games. Cuz at some point in time game developers get the idea first, "Fans" jus happen to enjoy for whatever reasons. Can't take him seriously if he thinks "fans" dictate developers.
Woah, i think thats bit too much. Star Citzen have around 21 millions but thats because they are still open for donations. Mighty No. 9 get 4 millions, a bit less than Torment Tides of Numenera and Project Eternity. Even Wasteland 2, sequel to game from 1988 got 3 millions. If projects of oldschool crpg only on pc can gather so much I think kickstarting hardcore hack and slash should work.That got me thinking, I'd be willing to believe the idea that developing triple AAA games for the hardcore fans = lots of sales, when I see a Kickstarter for like 10-15 million dollars for a triple AAA hardcore hack and slash, who knows maybe Platinum will do it, I do remember them mentioning the idea of using crowdfunding.