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Can Dante slow down time?

yea I believe in that scene, it was mostly Limbo in flux from Mundus' outburst. However, later Dante does DT and cause Mundus to slow down, so..... wat?
 
I tried looking into the wiki, but it had no answers as well. I'm just going to say that he lost control and created a flux, and in his weakened state fighting Dante, was vulnerable to his DT.

I'm the guy who usually writes for DmC on the wiki >.<

There's definitely a difference between The Trade's time flux and when Dante uses his DT on Mundus in their battle, though. Someone already mentioned that Limbo has pretty much merged with the real world by the point you fight Mundus, so that degree of control Dante gets over Limbo transferred over into what let him halt Mundus for a moment. The flux in The Trade was probably something to do with just how much power was being released at the time, and quite possibly that Dante was slipping in and out of Limbo, or was otherwise halfway between the two that was causing him to experience the fluctuations.

All in all though, no, Dante can't control time. Although it does become a bit of a plothole in DMC3 that Dante didn't just use Quicksilver :p
 
i think its just an expression of Dantes own natural power. weve seen that demons can affect limbo by releasing energy outwards. examples include poison smashing pillars and suspending their debree with a flex of her arms. or more notably Mundus releasing a shock wave through the city. so it makes sense that Dante who is far more powerful than either of them (arguably) could also do this. Vergil wasn't in limbo so none of this affected him hence why he didnt notice any of it (as far as he let on anyways).

i think when he saw Vergil and Kat in danger he instinctively let out a surge of energy affecting limbos reality. in this case hyper accelerating its time. so from his perspective the car was in slow motion but if u looked at limbo through the car it was moving at super fast speeds. and this surge of energy remained out until Kat and Vergil were out of danger ie he could relax and hence stopped affecting limbo. i see it as a similar power to that of his Devil Trigger.
 
It is noteworthy that the original Dante was able to dodge bullets. (Even Nero that is slower than Dante could dodge bullets.)

It is possible that this Dante was moving so fast, that everything seemed slower in comparison.
 
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In Mission 15: The Trade, there’s an event where time slows down and you have to pull obstacles out of the way to prevent Vergil and Kat’s dying while escaping a part of the city that’s collapsing. No real explanation is given to this and it’s left as sort of a mystery... at least, it was to my little acorn eyes at the time when I made that caption in my review o_o

If you’re a diehard Devil May Cry 3 fan, know every second of that game off by heart [or just snooped around on youtube because you sucked so badly on your first attempt at a boss, and couldn’t figure out what yellow and gold meant, like me >_<] then you must be familiar with a scene that comes up in Mission 12.

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After an encounter with a flaming radioactive neutered unicorn and absorbing an energy from it, Dante seemingly freeze time, preventing falling debris landing on him, and again unfreezes it once he is clear.

So here’s the question: can Dante in DmC slow down time, making him responsible for the abnormality that transpired in Mission 15?

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During every event that time froze, a yellow ray travelled across the screen. These rays only ever came from Dante’s direction, never from the sky or from all around as you might think might happen when in Limbo. Though it's highly possible they came from the hellgate itself or was some aftershock from the real world mingling with Limbo [or just a fun game segment] it is strange, that these events were only ever triggered whenever there was a danger of the car crashing or it getting sliced and diced by a ship's propeller, as if an emotional response was behind them triggering in the first place.

If so, could the threat of seeing Vergil and Kat seconds from death have made Dante unintentionally trigger them, just as Dante triggered it in DMC3 before some nice heavy rocks could fall on his head? Or was Mundus pressing the start/pause buttons on his remote control up in his tower while he watched the show? :lol:

What do you guys think? What's your theories? :)

I just kind of assumed that Dante had a sort of super adrenaline rush. seeing as he isnt human it was probably just an outstanding burst of energy allowing him a sort of timeslow/slash super speed. but thats just how i took it.
 
This has come up a few times before actually.


Watch from 4.15 onwards. Dante spontaneously shifts between Limbo and Reality with time dilating back and forth throughout the scene. He doesn't engage Devil Trigger, and it's not a Nephilim power because Vergil is locked into Reality as it happens.

You can't just call a case of characters getting abilities for no reason a "specific scene mechanic". It's traditionally referred to as Awful Writing.

Thanks for the video. I can see clearly now, this is no power of dante, you got it wrong. This is in fact the Limbo shockwave that mundus was sending from his tower. You see, the hell gate has the power to manipulate the border between the real world and limbo, so mundus in this scene sends this shockwave that makes an entire section of the city completely merge with limbo. That effect makes objects and scenery as a whole suffer from a "slowmotion", just like during the stages where everything breaks around you but still some debri float in the air. We also know that things in limbo happens at the same time that in the real world and the same works the other way around, so that slowdown effect could not be Dante phasing into limbo.
http://tvtropes.org/pmwiki/pmwiki.php/Main/NewPowersAsThePlotDemands

...that still doesn't explain why Dante is effected by it and not Vergil (I'm genuinely unsure which way around that should be). Vergil remains in Reality within the car on the cusp of certain death, while Dante gets to run around Limbo freely and avert their imminent destruction. For no reason at all.

It wouldn't have taken much to write them out of this plot hole. They could have had Phineas guide Dante to an artifact hidden inside Bob's prison which would give him a limited capacity to escape Mundas's reality warping powers. They could have even called it The Bangle Of Time as a bit of a callback too, and then have had it dramatically shatter when Mundas strikes Dante at the beginning of their final battle just to make the player crap themselves.

I've heard every excuse. If anyone's come up with new ones I'm game.
 
dmc3 quicksilver was not part of the story. its not a plothole cuz quicksilver is a ability tied to gameplay not the character.
the cutscenes after each devilarm was just a intro to them. u cud remove them and story wud still be the same.
 
dmc3 quicksilver was not part of the story. its not a plothole cuz quicksilver is a ability tied to gameplay not the character.
the cutscenes after each devilarm was just a intro to them. u cud remove them and story wud still be the same.

It's still gameplay and story segregation that should be avoided in a serious, narrative driven game, and it's part of the old series legacy of throwing fun ideas in for the hell of it if the designers think it will serve the gameplay well.

DmC was an attempt to move away from that kind of design ethos and to build a cohesive bond between narrative and gameplay to deliver a better whole. Yet we get scenes like this where Dante spontaneously gets the power to confusingly bugger the rules of space/time because NT thought that we wouldn't notice. Oh well, at least we got another QTE platforming section out of it, right?
 
I was just clarifying that the Quicksilver ability and cutscene in DMC 3 had nothing to do with the story or the character.

There is a clear border between story and gameplay. Being able to distinguish from eachother can be hard when you have a cutscene in the game that is a intro to a weapon or ability.

It's logical that you should not mix gameplay stuff with story. And since character is a sub category of a story, one can then not go and say "that cutscene where Dante used Quicksilver" means Dante has that ability in the story.

He doesnt, Quicksilver is a ability filed under the "Gameplay" category.


:D
 
I hope you're joking. The gameplay and cutscenes of any game should strive to be as congruent as possible, especially in games where the storyline is a major focus.

This is part of the reason why I detest Metal Gear Solid: The Twin Snakes so much; the abilities that Snake has in the cutscenes are so radically different from what the character is capable in gameplay that it feels like the two elements are barely connected.

By the end of The Trade scene there's no reason why Dante would suddenly have the power to contradict Mundas's Limbo inducing powers, or why it effects Vergil the same way it effects Kat, seeing as he's Nephilim too.
 
.that still doesn't explain why Dante is effected by it and not Vergil (I'm genuinely unsure which way around that should be). Vergil remains in Reality within the car on the cusp of certain death, while Dante gets to run around Limbo freely and avert their imminent destruction. For no reason at all.
Wouldn't it be possible that you can only drag a person into Limbo you 'specified' in a way? Like, Mundus still didn't know that Vergil was Nephilim, so the "being-draged-into-Limbo-effect" wasn't aimed at him and therefor didn't affect him. In the intro cutscene of Mission 3 for example, there is that one demon collaborator who drags Dante into Limbo, but not Vergil, since he doesn't know about Vergil. So maybe it works like that?
 
The car and time freezing was obviously not Dante freezing time.

Plus things happened like it did for the gameplay. Save the car before it crashes.


Whether Dante can freeze time or not, i dont know, it seems that way.

But i can't help but think "If he freezes time why is Vergil nor Kat affected by it?" or objects and stuff for that matter.


He definetly has a restraining ability as he used it on Mundus.
 
I was just clarifying that the Quicksilver ability and cutscene in DMC 3 had nothing to do with the story or the character.

There is a clear border between story and gameplay. Being able to distinguish from eachother can be hard when you have a cutscene in the game that is a intro to a weapon or ability.

It's logical that you should not mix gameplay stuff with story. And since character is a sub category of a story, one can then not go and say "that cutscene where Dante used Quicksilver" means Dante has that ability in the story.

He doesnt, Quicksilver is a ability filed under the "Gameplay" category.


:D

But when we're given something through events in cutscenes that is shown to actually be a power the character can utilize, in this instance Quicksilver, then it's logical to assume that the game universe acknowledges Dante getting that ability. It's not like when he gets a random Vital Star during gameplay, we were specifically showcased that Dante received something from Geryon in the same way that he got something from Cerberus or Lilith.

Story can offer things that aren't available in gameplay, like The Prince in Sands of Time being able to slide down walls when frustratingly I cannot do the same, and it just makes people a little grumpy. However. the story can't establish something is gifted to Dante, allow me to use it in gameplay, and then no longer make use of it within the context of the story (which he was shown getting the ability) without raising several questions.

ESPECIALLY when under the exact same circumstances we see Dante get the ice-chucks from Cerberus in a cutscene, we use them in-game, and then he later uses those same ice-chucks to reel in Lady's bike.

If you go on as if every cutscene is a chronicled part of the story, then everything Dante received in a cutscene is something that he should have access to :/

In regards to Dante and The Trade, it's different because there's nothing that definitively states that it's something Dante can suddenly do at will. The only thing established through that event is that there were a certain amount of circumstances that all fell into place that afforded Dante the opportunities he received.

Wouldn't it be possible that you can only drag a person into Limbo you 'specified' in a way? Like, Mundus still didn't know that Vergil was Nephilim, so the "being-draged-into-Limbo-effect" wasn't aimed at him and therefor didn't affect him. In the intro cutscene of Mission 3 for example, there is that one demon collaborator who drags Dante into Limbo, but not Vergil, since he doesn't know about Vergil. So maybe it works like that?

This is what I've figured. Pulling someone into Limbo seems very much to be something that relies on sight or a portal, like the ones Kat makes. If it weren't dependent on sight, then Dante would get dragged down to Limbo whenever, wherever, and with little warning. When Mundus shot out that giant blast from the Hell Gate, it seemed like it was something of a huge ethereal dragnet, one that Dante was able to pretty much straddle for his benefit for a short time.

Vergil wasn't affected because, as you said, Nobody knows who he is. They don't "have his scent" or anything.

The car and time freezing was obviously not Dante freezing time.

Plus things happened like it did for the gameplay. Save the car before it crashes.


Whether Dante can freeze time or not, i dont know, it seems that way.

But i can't help but think "If he freezes time why is Vergil nor Kat affected by it?" or objects and stuff for that matter.


He definetly has a restraining ability as he used it on Mundus.

The only thing Dante has done for sure is used those time slips for his own benefit, saving Kat and Vergil, but it's not his to control. The restraining ability he used on Mundus was just the small amount of control he's given over Limbo with his Devil Trigger.
 
I was just clarifying that the Quicksilver ability and cutscene in DMC 3 had nothing to do with the story or the character.

There is a clear border between story and gameplay. Being able to distinguish from eachother can be hard when you have a cutscene in the game that is a intro to a weapon or ability.

It's logical that you should not mix gameplay stuff with story. And since character is a sub category of a story, one can then not go and say "that cutscene where Dante used Quicksilver" means Dante has that ability in the story.

He doesnt, Quicksilver is a ability filed under the "Gameplay" category.


:D

Considering Dante used this Quicksilver in DMC3, then it's all well possible that mission during The Trade hinted Dante having this ability in the reboot. It might be a theory, but you can't rule it out nor ignore the fact Dante has slowed down time before. So it can't simply be dropped it in a 'just for the gameplay' box, because Dante's Devil Trigger wasn't just for gameplay in the originals or reboot, nor was Dante using Eyrx, the angel/demon grapples in the cutscenes during the later stages of the game just a gameplay function only.

Yes there are borders between story and gameplay [like a character might not use a certian weapon inside of cutscenes] but this isn't always true. There are games out there that stick to the equipment, abilities and weapons a character has both inside and out of cutscenes.

Quicksilver may have only been used inside of gameplay with most of Dante's weapons beside his guns and sword in the originals, but there's no rule, nothing that says this has to be the same in a reboot. So Quicksilver doesn't have to be filed under anything, nor any other abiltiy or weapon at that to have shown up in the originals.
 
I think DmC Dante can change gravity and not freeze time. Taking standpoint in Devil trigger to understand what he did, all the enemies are taken up and they are in Spaceship gravity kinda

And when you look at when Mundus was "frozen", u barely see if his hand moved or was frozen at all.
My thought is, the change of gravitity (going down) slowed down Mundus's punch.
But then the same question appears: Why did Vergil not be affected by this gravitity power .


But again why does the monsters go up in air and float if Dante's ability is to freeze or slow down time.


Based on DT, i say it's a gravitity kinda power.
 
I think DmC Dante can change gravity and not freeze time. Taking standpoint in Devil trigger to understand what he did, all the enemies are taken up and they are in Spaceship gravity kinda

And when you look at when Mundus was "frozen", u barely see if his hand moved or was frozen at all.
My thought is, the change of gravitity (going down) slowed down Mundus's punch.


But then the same question appears: Why did Vergil not be affected by this gravitity power .
Its time as well, sort of like those little switches with Nero, the same effect, because when you activate devil trigger against mundus, the electric balls of energy he shoots at you are slowed down.
 
Its time as well, sort of like those little switches with Nero, the same effect, because when you activate devil trigger against mundus, the electric balls of energy he shoots at you are slowed down.
Then we're back to freezing of time.


Sure is vague ability lol. I mean if it freezes time, why only Mundus?
 
I don't think it completely freezes time, I think it just slows down demonic energy. That would explain why it doesn't effect vergil or maybe Nephilims are immune to it.
 
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