Alittleacorn
Smile it confuses people
In Mission 15: The Trade, there’s an event where time slows down and you have to pull obstacles out of the way to prevent Vergil and Kat’s dying while escaping a part of the city that’s collapsing. No real explanation is given to this and it’s left as sort of a mystery... at least, it was to my little acorn eyes at the time when I made that caption in my review o_o
If you’re a diehard Devil May Cry 3 fan, know every second of that game off by heart [or just snooped around on youtube because you sucked so badly on your first attempt at a boss, and couldn’t figure out what yellow and gold meant, like me >_<] then you must be familiar with a scene that comes up in Mission 12.
After an encounter with a flaming radioactive neutered unicorn and absorbing an energy from it, Dante seemingly freeze time, preventing falling debris landing on him, and again unfreezes it once he is clear.
So here’s the question: can Dante in DmC slow down time, making him responsible for the abnormality that transpired in Mission 15?
During every event that time froze, a yellow ray travelled across the screen. These rays only ever came from Dante’s direction, never from the sky or from all around as you might think might happen when in Limbo. Though it's highly possible they came from the hellgate itself or was some aftershock from the real world mingling with Limbo [or just a fun game segment] it is strange, that these events were only ever triggered whenever there was a danger of the car crashing or it getting sliced and diced by a ship's propeller, as if an emotional response was behind them triggering in the first place.
If so, could the threat of seeing Vergil and Kat seconds from death have made Dante unintentionally trigger them, just as Dante triggered it in DMC3 before some nice heavy rocks could fall on his head? Or was Mundus pressing the start/pause buttons on his remote control up in his tower while he watched the show? :lol:
What do you guys think? What's your theories?