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All in one!

For you,not for me.
As for not enough back story,developers can just simply make one and make it as a prequel of what happened to vergil after the attack on the sparda family.But considering the circumstances right now,it will probably never gonna happen,ever.
That's why I say I xD It's my opinion. And it's also my opinion that if the developers just made another story...well we have DMC 4, don't we?
I'm just voicing an opinion.
 
That's why I say I xD It's my opinion. And it's also my opinion that if the developers just made another story...well we have DMC 4, don't we?
I'm just voicing an opinion.

and thank god i can see that.I'm not really rejecting your opinion so chill.
 
I think he is the only other character who can support their own game and get support from fans. I dont think its possible to do a trish game or its more of a uphill battle than vergil's or sparda.
 
Indeed, I for one think that Ninja Theory are trying to bring the best out of every game and put them in DmC. The architecture was actually nice in some parts of DMC2. Towering Gothic cathedrals combined with European influenced streets will almost always look good. It was only certain other parts in the game and the "corrupt" parts at the end that made the game feel rushed. The "demons in disguise" aspect was taken from DMC4. That game also had European influenced architecture, but that's to be expected after DMC2. DMC3, being a prequel (or a reboot, according to Reuben Langdon (I can't find the interview)) could get away with having only one tower with otherworldly interior design where the player spends almost all of their time. The jungle in DMC4, however, was not welcome in my opinion. Dark forests maybe, but nothing that bright. This isn't Sonic Adventure.

The free-form combo systems are in place, ensuring the combat doesn't get stale. It's not like Ninja Gaiden, Castlevania, or God of War that has you press "Light Attack, Light Attack, Heavy Attack". These combos allows the player to fight as they so desire. Let's hope it's polished to perfection by the time it comes out.
 
I see no similarities from DMC 1-4 in DmC
Are you sure?
Dante has some of Nero's attacks, his attitude is similar to DMC3 Dante's but angrier, the architecture in parts of Limbo is very much like DMC2's, etc.
 
If I'm not mistaken, it was suspected that this game would lead up to DMC2 with the new Dante becoming DMC2 Dante, since they both look alike.
that was my thoughts after I calmed down from the initial fan rage, that this was capcoms attempt to get dmc 2 out of continuity while it not be pointless. but then we started seeing all the money their pouring into it
 
Are you sure?
Dante has some of Nero's attacks, his attitude is similar to DMC3 Dante's but angrier, the architecture in parts of Limbo is very much like DMC2's, etc.
yea Nero not Dante....They are trying to make him like DMC 3 Dante but I see no similarities and the architecture...no DMC 2 city feeling has a more gothic vibe...while this shows you...a carnival...yea no.....
 
Yes, but DMC none the less. If they are trying to add an sence of "DMC DNA" they can't call it DMC and just get rid of everything that defines it. There has to be a trace of of DMC in it or else they'd just make an original new title so it shouldn't come as a suprice that they use elements from the original franchise.
 
Yes, but DMC none the less. If they are trying to add an sence of "DMC DNA" they can't call it DMC and just get rid of everything that defines it. There has to be a trace of of DMC in it or else they'd just make an original new title so it shouldn't come as a suprice that they use elements from the original franchise.
This is suppose to be a reboot...start out fresh....basically all they are doing is changing the story and making the combat slower....while taking stuff from other games....
 
This is suppose to be a reboot...start out fresh....basically all they are doing is changing the story and making the combat slower....while taking stuff from other games....
actually they didn't slow down the gameplay at all and in fact i address this in the DmC video i'm working on right now. :)
 
They can use characters and elements from any part of the old series so we could see random characters pop up.
 
Trust I can see the lag in some moves...it looks all mechanical and what not....
 
think as the original series as tim burtons batman
  1. batman one: WAT IS THIS OH GOD ITS EPIC
  2. batman two; SOOO DARK WOAH
  3. batman three: new direction...I LIKE IT
  4. batman four: and now it all sucks (well not that bad but u get it)
so i guess you can call DmC the nolan of DmC...well depends if its any good. but my point being that like youll find many similairities between the origninal and nolans films youll find similarities between this and the original dmc (and i know burton didnt direct all four so dont bother)

EDIT: im not hatin on dmc4 but batman 4...it literally raped my childhood
 
I don't see any slowdown at all in the gameplay trailers... Unless you're talking about the slowdown that occurs when Dante DT's? If that's not it, I have no clue...
 
RANDOM TIME!
Hey, did you guys notice (And thanking Sparda's rejected son for this) That Sengoku Musou and Sengoku Basara are a bit alike when it comes to character change?

For example: This is Musashi for Sengoku Mosou
400px-Musashi_miyamoto_sw2.png



And this is him in Sengoku Basara:
250px-Sengoku-basara-chronicle-heroes-miyamoto-musashi.jpg



Seems like a bit of a paradox.

Side note; similarities!
kasuga_.jpg
Kasugara (Sengoku Basara)

Trish0.jpg
Trish (DMC4)

Notice small similarities?;)
 
actually they didn't slow down the gameplay at all and in fact i address this in the DmC video i'm working on right now. :)
A side-by side comparison of game-play in that vid too, please. Also, address the difference between normal game-play and super combo vids as well for those who prefer to use those as examples.
 
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