I'm sure we'll all be thinking of him when Konami hires someone competent to make the next Metal Gear Solid, and it manages to be the first actual stealth game in the series.
...Where I'm trying to create a solo rpg game using set of rules with chess pieces, a checkerboard, tape, and multi-sided dice -- it basically works kind of like a turn-based strategy rpg... but with stealth mechanics.
The stealth part comes in depending on which direction the pieces are turned and where their (also "strategically" turn-based) patrol routes would lead them.
...Ok, now that I've said it out loud, I'm going to ask you to not pay attention to me anymore, as I've clearly lost all common sense.
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