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Kamiya Wants to Remake 1 (Again)

I feel like the parent on the front seat telling the kids to knock it off.

Alright. If you click on a user's name a small window will pop up and 3 options will appear at the bottom. One is a setting for ignore. This way, if you can't get along, you can just become invisible to the other.
 
Where the hell is this coming from. Lack of skill? **** at the game? Notice how my post doesn't mention the combat mechanics or the difficulty and it's pretty much all about how the overall vibe of the game just didn't do it for me in terms of how the horror and action elements fought each other rather than complementing each other in a cohesive, organic experience. To ME, that feels clunky as hell. It annoyed me. What on earth does that have to do with being skillful at playing the game or not?

I don't care if I'm the minority or if you disagree with me, whatever vibe a game gives players is partly a subjective matter after all. If you wanna defend the game like @berto did go ahead, but I don't see why you just gotta make up the reason I'm not enamoured with DMC1 as if I didn't write paragraphs explaining it that have nothing to do with what you're saying. You can disagree, and debate me on why if you want, without being dishonest about it.

I make a post about how I feel like the game has an identity crisis due to the horror and action aspects clashing rather than complementing each other (again, IN MY OPINION) and you respond by ranting about skill issue and stuff? Like, what? How is criticism about the tone of the game "due to lack of skill"? That is always the king of strawman arguments when people wanna defend a game and in this case not even relevant to my main point. LOL

I'll let this be the last reply I type to you specifically about this cause there's no point in discussing with someone who intentionally misinterprets what I say relying on disingenuous arguments like that. Like, I read berto's reply too and that was completely fair. He may disagree with me but at least he was honest about his approach to my post and how he responded to it.
K
 
Well if Kamiya got to touch dmc again, I kinda wish he would make a game in different universe, like what his team did with Bayonetta (uh...) I don't feel the need to continue with what Itsuno left. Making another universe means you can create new things, new characters without affecting old ones. This could be a risky move I know but I'm bored of the same old formulas. For a dmc game to attract people you need Dante, you need Vergil, you need blablabla. I suppose this is what old and stable franchises usually struggle
 
Well if Kamiya got to touch dmc again, I kinda wish he would make a game in different universe, like what his team did with Bayonetta (uh...) I don't feel the need to continue with what Itsuno left. Making another universe means you can create new things, new characters without affecting old ones. This could be a risky move I know but I'm bored of the same old formulas. For a dmc game to attract people you need Dante, you need Vergil, you need blablabla. I suppose this is what old and stable franchises usually struggle
a whole new cast would be a shocker of a reveal .
 
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A new universe with a brand new cast of characters would run straight into the same criticism DmC faced - "Why not just call it something else then?"

When you use a brand name like "DMC", you have to deal with an existing fanbase. This isn't about creating art for art's sake, these fans are paying customers and given the rising cost of video games, to ditch the previous cast would risk throwing out the baby with the bathwater. To use an analogy, imagine if you were a pizza restaurant owner who thought your menu was getting stale, would you toss out all your previous produce and start selling hamburgers? What about the customers who come in expecting to eat pizza?

For what its worth, I do empathize that the DMC games are in a weird place narratively speaking with 5 feeling like it was meant to be a sendoff and everything. Kamiya coming back to remake 1 is the ultimate double-edged sword and I don't know how to feel about it.
 
Yeah you would need to balance new and old things when produce more for fans. Keep some old things for familiarity, create new things for novelty and keep people not bored.
For what its worth, I do empathize that the DMC games are in a weird place narratively speaking with 5 feeling like it was meant to be a sendoff and everything. Kamiya coming back to remake 1 is the ultimate double-edged sword and I don't know how to feel about it.
This is why I mentioned AU stuff, not much worth to continue after the ending of DMC5. Dante? He got both of his old and new families. Vergil? He came back alive and finally gave karma middle finger. Nero is Nero. What else? Vergil's actual redemption? Mundus's counterattack? Sparda is alive the whole time?
 
@Benny
you dont have to use another universe as the Qlipoth affected the whole world. So just show how people outside Redgrave was affected.

Im not against using Dante again. @Lain had a good idea of setting a game after 1 and focusing on Dante and Trish's new partnership while @berto once posted the original pitch for Dante's time as Tony Redgrave.

both those are interesting ideas to me.

im not against a DMC1 remake but its not the only way for Kamiya to return to DMC.

a new game with a new story is preferrable.
 
All for this if it is left largely untouched, outside of Qol improvements and speeding up the combat to be more fluid.

Remakes tend to be better when it is a less is more scenario.
 
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