Update: Improved melee land combos + added damage indicators + hard work on impact feel of each hit + improved overall game pacing + improved collisions. :D
Few combat gameplay gifs :
https://www.casimages.com/i/20101711160083742.gif.html
https://www.casimages.com/i/201017111600307876.gif.html
https://www.casimages.com/i/201017111601746277.gif.html
A video will be out soon !
Thanks. About the combo mechanic, the target is to be more "Free flow" with the moves, so you can chain it to make impressive combos, with separates types of moves.
Thanks, the design of the hero looks really "bulky" I know haha, but it's not the final version of the design. Actually, I intended to create some sort of an "Iron man armor"like who can fly, launch missiles, antimatter blasts, morph new weapons, etc...
I'm also creating antagonists on my own...
Thanks man !
Thanks, animations are not polished yet, but they tend to translate the pace of the game.
I can't pretend to do the same thing than a big AAA studio like Capcom, but I am doing my best ;)
If you have any feedback/ critics/ suggestions, don't hesitate !
...(24 year old), I always loved the dmc games since I played it for the first time !
I'm sure this community will help me to design my own game inspired by the devil may cry series, here is a thread I posted about it ...
Hi everyone !
I've been creating, for few months, a stylish combat game similar to Devil May Cry.
Here is a short video of the rough gameplay :
If you're interested in playing the demo when it is out, please suscribe and click the bell so as to be notified.
Do you want to support this...
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