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darkslayer13
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  • Yeah, he annoys me too, actually.

    HOW in the BLUE MONKEY HELL did you manage to make a character more annoying than Ziz?!
    Well, I think it would be a good idea. Just putting it out there. Of course, he'd have to cure it sometime before the end of the game, though.
    Yeah, you have a point.

    I think at the climax of the story, maybe for the last couple missions, Nero could be in permanent, full DT. Like, he actually looks like Akkiude, and the ghost is gone. Or is that what you had in mind?
    Well, what did you have in mind for him then? I thought that idea was pretty good, and seeing as since TCD and I's DMC5 idea kind of... Stopped, I thought you'd like to use it.
    The idea was that Nero could upgrade his DT, and he could upgrade it to level 3 for each Devil Arm. Like say for one of the weapons I made up, which was a lava katana named Phantomtail. Look at this chart.

    Level 1: Nero has a humanoid ghost of Phantom behind him, and he has a burning aura of fire surrounding him.

    Level 2: Nero's skin is slowly becoming like stone, he has grown Phantom's mandibles, his limbs are slightly longer, he runs slightly faster and six small knubs are poking out of his sides. His burning aura has also intensified.

    Level 3: Most of Nero's clothes except for his pants are burned off. Nero's head is very bestial and insectoid, with mandibles and extra eyes. The six spikes that were coming out of his sides before are now fully functional extra legs which he can use to climb specific walls. His skin looks like stone now. The aura around him will slowly damage enemies who come in contact with it.
    Oh, I see.

    You know, The Crazy Demon and I came up with a really neat idea for Nero in a possible DMC5. Would you like to hear it?
    Oh. I don't know any Japanese, man. >_<

    It's the demon that possesses Sparda's arm, and then is passed down to Nero then?
    Okay, you've proved me wrong. :lol:

    And the Mirror Shard's name could be "Memory", because it uses moves from other demons.
    Actually, I think we should start with a story synopsis like they do for movie trailers, or game commercials. Then after that we can do gameplay, controls, and such.
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