Remember that beautiful game for the PS Vita? No, not Uncharted: Golden Abyss. No, not Dragon's Crown or Muramasa: Rebirth. I'm talking about Gravity Rush.
Gravity Rush is a beautiful game by Project Siren, the team that made Siren; no surprise there, I mean wouldn't it be weird if Team Ninja made pirate games instead of ninja games? Anyway, the first game was lead by Keiichiro Toyama who once worked on Snatcher as a graphic designer - neat - and Naoko Sato who wrote for Siren and the first Silent Hill. Anyway, the game, has a cel-shaded art style which is a breath of fresh air since most games tend to be photo-realistic. Gameplay-wise Gravity Rush involves well, gravity and manipulation of gravity. I don't really know much about Gravity Rush, but out of all the PS Vita games - exclusive games, no like Sly Cooper: Thieves in Time - Gravity Rush stood out the most for me.
The real reason for this thread is the announcement of a sequel to Gravity Rush. Siliconera, "New Gravity Rush Game Teased At Tokyo Game Show".

Gravity Rush is a beautiful game by Project Siren, the team that made Siren; no surprise there, I mean wouldn't it be weird if Team Ninja made pirate games instead of ninja games? Anyway, the first game was lead by Keiichiro Toyama who once worked on Snatcher as a graphic designer - neat - and Naoko Sato who wrote for Siren and the first Silent Hill. Anyway, the game, has a cel-shaded art style which is a breath of fresh air since most games tend to be photo-realistic. Gameplay-wise Gravity Rush involves well, gravity and manipulation of gravity. I don't really know much about Gravity Rush, but out of all the PS Vita games - exclusive games, no like Sly Cooper: Thieves in Time - Gravity Rush stood out the most for me.
The real reason for this thread is the announcement of a sequel to Gravity Rush. Siliconera, "New Gravity Rush Game Teased At Tokyo Game Show".