New Gameplay

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Did everyone notice that Dante s hair will turn white more when you progress in the game ?

The black hair in the entire game would make sence because of the devil trigger ... but now you understand that Dante at end of the game will be more of a Devil / Demon than Angel.
 
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They finally showed off the rico-shot but it seems a little janky but I think that has something to do with my laptop.
 
Damn, missed it...
Has anyone an idea how long it takes for them to upload the whole thing on twitch?
 
Well it's definitely been updated since the demo we saw just a couple weeks ago at gamescom, and I was impressed with what I saw. A nice little new additions here and there, and it seems AI is definitely smarter on hard mode which is good.
 
new build but same stuff that may even be the intire game since the had to pause it and it didnt cut of saying DmC january 2013
 
The game is looking pretty sharp. Though my concerns about the camera is becoming more valid. It looked like he had some more issues with it during the last few fights in the overturn demo.
 
New things :
- Bob Barbas suit is now red;
- Dantes hair will change through out the game;
- Collectibles ( guy in the wall that you must kill );
- Achievements meter more points you get and you unlock the achievement;
- Green orbs ( you dont have to select them they recharge your life automaticaly );
- Every boss fight will have a introduction of the character ( name will be shown );
- Game is more polished than ever;
- Game will be very hard on Hard mode;
- When you die, the screen Game Over offer you a choise: you may continue from the checkpoint of the area or you can Quit the Game;
 
also if you pause at 8:09 you see the pause menu and it shows keys collected i gues like the first game you can pick up or find keys?
 
Just watching it, looks even better than the gamescom build.
I'm also kind of suprised that the divinity statues (or were they called statues of time?) look quite the same. I expected something totally different, for those who want to take a look it's aroun 18:10.
 
Just watching it, looks even better than the gamescom build.
I'm also kind of suprised that the divinity statues (or were they called statues of time?) look quite the same. I expected something totally different, for those who want to take a look it's aroun 18:10.
Yeah they are pretty similar and I really like the way the new statues look! I'll try to post a pic of them momentarily.
But here's a pic of the pause menu for anyone who wants to study it further:
pausemenu.jpg