I'm sorry about this but I didn't think I can say this in any other thread without making a huge post and interrupting the conversation, so I ask that you not mind the fact that this is a topic.
Really I'm hoping that this would be a place for people to share their concerns as well since I assume that there are others whose concerns are similar to mine. However, I will not tolerate hateful posting. Please keep all opinions logical, factual, and well- thought.
Now, I am very hopeful in this reboot much more than I was a couple of years back when it first debuted. My worries were within the radical changes they made to both Dante and the story. Those worries, despite two years of maturation, still linger and have delved into deeper parts of those changes.
Dante's physical changes are not really a concern for me as character changes are a common part of reboots. However, his change in personality has deeply concerned me. I understand that NT wanted to make him more "human" or realistic, but relatability is still a concern for me. I can sympathize with his background, it being harsh and torturous, but I can never empathize with someone seeking vengeance as their sole mission and goal in life. However, their maturation from vengeance- seeking to fighter of greater good has always been a great story and I was hoping that this is what the new DmC would be about. However, it doesn't seem to be that way as, if I recall, it has been confirmed Dante will not be fighting for the good of humankind. Rather, his sole mission is vengeance and that alone makes him much less human and relatable than the past Dante who fought for us despite his lineage. It also gets rid of the depth of the past games as Dante was very similar to his father, but this new Dante doesn't seem to care what his father had done and doesn't seem to want to live up to that. It almost seems that everything that Dante strived for in the past game is just a mere consequence of his actions in the new game.
It seems to me that this Dante wants to do what he wants just because he wants to, which is much like DMC 3 Dante except he matured at the end of the game. This Dante, from what I understand, won't reach any higher truth and will just be who he is. Which makes me ask, "why is he important then? Why is his story worth telling? What can I learn from it?"
Which brings me to the changes in story. I thought that when NT was going to remake this story, they would not only give it a new, consistent order but also make the characters stronger. But alot of what they've done so far is just add nothing but cosmetics over a story that really has no value on its own. If I were to take away the Angels and Demons out of the universe, I would see a monotonous society that needs changing and Dante would just be a man who's angry at that society. And for what? Because of what some people did to him in his past? So he's going to ruin it for everybody? Why not strive to change it? Why not make it something better? Why is vengeance, which is nothing more than just bottled up anguish, his only motivation for basically becoming a terrorist? Even though the changes they have made are interesting, they're doing basically what the past franchise did- adding something with alot of potential but ultimately ruining what little value it could have had in the story.
Even still, despite the past inconsistencies and faults of the past series, I can still feel like there was a message behind the stories of the first three games (can't say the same for the DMC 4) and every part of the universe was necessary to convey that message.
And going to the source of every good story, the message it's trying to convey, DmC doesn't seem to have one, does it? It's all just saying that society's messed up and we should do something about it, but we all knew that. If that was its message, then shouldn't NT have used much stronger motifs and aspects to portray the consequences of what happens we don't. I mean it doesn't seem like the people of the city are harmed by it, or at least they don't seem to notice nor care that it does. Take the fat guy Dante had passed by, does he care that the drink he's holding is killing him? Does he want to care? Why portray the subliminal messages of society's workings in the form of demons? It's bad enough that this story has been done before but it has been done in the same conventional way. Ultimately, the game's only playing value(to me) is just in its more specific details such as events and dialogue, which I'm sure would be entertaining but again that's all really cosmetic and superficial.
I believe that a true revolutionary direction for DMC would focus and evolve on its lore, much less on trying to make it more movie- like, as NT have admitted on doing. I loved how the Legend of Sparda reached beyond the ages and lived on in Dante, but I always wanted to see what actually happened as well as other consequences of Sparda's actions. Did the entire world think of him as a hero or were there people who thought of him as evil? The Legend of Sparda, to me, is what defined the entire scenario of the franchise and ultimately framed the DMC universe, and I would love to experience it in its entirety.
Do you guys have the same concerns? What parts of the old franchise would you like to see expanded on?
Really I'm hoping that this would be a place for people to share their concerns as well since I assume that there are others whose concerns are similar to mine. However, I will not tolerate hateful posting. Please keep all opinions logical, factual, and well- thought.
Now, I am very hopeful in this reboot much more than I was a couple of years back when it first debuted. My worries were within the radical changes they made to both Dante and the story. Those worries, despite two years of maturation, still linger and have delved into deeper parts of those changes.
Dante's physical changes are not really a concern for me as character changes are a common part of reboots. However, his change in personality has deeply concerned me. I understand that NT wanted to make him more "human" or realistic, but relatability is still a concern for me. I can sympathize with his background, it being harsh and torturous, but I can never empathize with someone seeking vengeance as their sole mission and goal in life. However, their maturation from vengeance- seeking to fighter of greater good has always been a great story and I was hoping that this is what the new DmC would be about. However, it doesn't seem to be that way as, if I recall, it has been confirmed Dante will not be fighting for the good of humankind. Rather, his sole mission is vengeance and that alone makes him much less human and relatable than the past Dante who fought for us despite his lineage. It also gets rid of the depth of the past games as Dante was very similar to his father, but this new Dante doesn't seem to care what his father had done and doesn't seem to want to live up to that. It almost seems that everything that Dante strived for in the past game is just a mere consequence of his actions in the new game.
It seems to me that this Dante wants to do what he wants just because he wants to, which is much like DMC 3 Dante except he matured at the end of the game. This Dante, from what I understand, won't reach any higher truth and will just be who he is. Which makes me ask, "why is he important then? Why is his story worth telling? What can I learn from it?"
Which brings me to the changes in story. I thought that when NT was going to remake this story, they would not only give it a new, consistent order but also make the characters stronger. But alot of what they've done so far is just add nothing but cosmetics over a story that really has no value on its own. If I were to take away the Angels and Demons out of the universe, I would see a monotonous society that needs changing and Dante would just be a man who's angry at that society. And for what? Because of what some people did to him in his past? So he's going to ruin it for everybody? Why not strive to change it? Why not make it something better? Why is vengeance, which is nothing more than just bottled up anguish, his only motivation for basically becoming a terrorist? Even though the changes they have made are interesting, they're doing basically what the past franchise did- adding something with alot of potential but ultimately ruining what little value it could have had in the story.
Even still, despite the past inconsistencies and faults of the past series, I can still feel like there was a message behind the stories of the first three games (can't say the same for the DMC 4) and every part of the universe was necessary to convey that message.
And going to the source of every good story, the message it's trying to convey, DmC doesn't seem to have one, does it? It's all just saying that society's messed up and we should do something about it, but we all knew that. If that was its message, then shouldn't NT have used much stronger motifs and aspects to portray the consequences of what happens we don't. I mean it doesn't seem like the people of the city are harmed by it, or at least they don't seem to notice nor care that it does. Take the fat guy Dante had passed by, does he care that the drink he's holding is killing him? Does he want to care? Why portray the subliminal messages of society's workings in the form of demons? It's bad enough that this story has been done before but it has been done in the same conventional way. Ultimately, the game's only playing value(to me) is just in its more specific details such as events and dialogue, which I'm sure would be entertaining but again that's all really cosmetic and superficial.
I believe that a true revolutionary direction for DMC would focus and evolve on its lore, much less on trying to make it more movie- like, as NT have admitted on doing. I loved how the Legend of Sparda reached beyond the ages and lived on in Dante, but I always wanted to see what actually happened as well as other consequences of Sparda's actions. Did the entire world think of him as a hero or were there people who thought of him as evil? The Legend of Sparda, to me, is what defined the entire scenario of the franchise and ultimately framed the DMC universe, and I would love to experience it in its entirety.
Do you guys have the same concerns? What parts of the old franchise would you like to see expanded on?