DmC 30min walkthrough

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Stinger is confirmed!
I also love the control scheme! Nice and simple.
Not sure how to break it to ya mate but Stinger's been around for a pretty long while, so, yeah, confirmed... a few months ago.
 
Not sure how to break it to ya mate but Stinger's been around for a pretty long while, so, yeah, confirmed... a few months ago.

streak was the surprise though. I'm POSITIVE i saw streak with rebellion dante would do the standard rebellion animation but end it with a spin.... maybe that's the back forward move. That aside like everyone noticed theres a trickster teleport in the game and the demon dodge does slow down time.

Also though i'd mention the angel pull/demon pull are actually very useful once you think about it. You can hit something long range with the tremor then pull yourself to get to their level of air and click X to hit him higher then bringem back down with the pull and kickem away the pull yourself towards them to start an angel/rebellion combo
 
streak was the surprise though. I'm POSITIVE i saw streak with rebellion dante would do the standard rebellion animation but end it with a spin.... maybe that's the back forward move. That aside like everyone noticed theres a trickster teleport in the game and the demon dodge does slow down time.

Osiris has a charge tha ens with a spin that takes him up in the air. Rebellion might have one, too.
If that's the case than theres so much Bayonetta in this game. Even the way to pull off the stinger without the lock on is the same.
 
Well did you think Stinger would work only if you do the trillion stab? It's like there's a combo for example: x,x,x,x and you couldn't stop that combo in the x,x part or in the first button press... Wouldn't make sense right?

And Berto do you think that Bayonetta invented everything? Even the original DMC took inspiration from other games, in fact it was originally gonna be Resident Evil 4, those "air charges" are originally from God of War. In the end we would trace back into the original Donkey Kong/the first Mario game which kinda made gaming popular so yeah thank you shigeru miyamoto for popularisizing games :P
 
And Berto do you think that Bayonetta invented everything? Even the original DMC took inspiration from other games, in fact it was originally gonna be Resident Evil 4, those "air charges" are originally from God of War. In the end we would trace back into the original Donkey Kong/the first Mario game which kinda made gaming popular so yeah thank you shigeru miyamoto for popularisizing games :P
I'm very familiar with DMC's origin (Check the tread on the DMC1 section). As for what Bayonetta did or didn't invent I very much douth that they were looking for inspiration from Donky Kong. You can't deny that Bayonetta's precence in this game is obvious and the similareties stack up quite a bit.
 
I'm very familiar with DMC's origin (Check the tread on the DMC1 section). As for what Bayonetta did or didn't invent I very much douth that they were looking for inspiration from Donky Kong. You can't deny that Bayonetta's precence in this game is obvious and the similareties stack up quite a bit.

Yeah I probably can't :lol: but Bayonetta also took inspiration from other games, that was my point, so what seems like an inspiration taken from Bayonetta is actually something that goes far deeper, I'm not saying they took their inspiration from Donkey Kong :D , but that was one of the gaming pioneers, games that made gaming popular, without popular games there would be no income for developers = no more new games =gaming would have died out...

I think it's just unfair to say that DmC copies Bayonetta, when Bayonetta has also copied ideas from games that came before, for example God of War and original DMC. And GOW probably took the "rage meter" idea from original DMC's DT.
Everything is pretty much invented, now those ideas just need polishing ^_^
 
No one's saying that Bayonetta didn't take inspiration from other games but NT has been quoted saying that Bayonetta, whilst been a good game, wasn't something that they'd take inspiration from and for having made that statement there are alot of elements from Bayonetta in DmC.
 
No one's saying that Bayonetta didn't take inspiration from other games but NT has been quoted saying that Bayonetta, whilst been a good game, wasn't something that they'd take inspiration from and for having made that statement there are alot of elements from Bayonetta in DmC.
There are a lot of elements they have in common, you mean. Certain tropes of similar genres do repeat in different work sometimes. Whether it be hack 'n' slash, or supernatural spiritual themed para-dimensional adventures. It comes with the territory. The themes that Bayonetta works into it's game-play and narrative are hardly unique to it.
 
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^ Perhaps they meant inspiration in terms of theme/setting/aesthetics, etc. Bayonetta is considered by many to be the video game equivalent of a 13 year old Japanese boy's wet dream.
 
^ Perhaps they meant inspiration in terms of theme/setting/aesthetics, etc. Bayonetta is considered by many to be the video game equivalent of a 13 year old Japanese boy's wet dream.
That title actually goes to Doa beach volleyball.
 
No one's saying that Bayonetta didn't take inspiration from other games but NT has been quoted saying that Bayonetta, whilst been a good game, wasn't something that they'd take inspiration from and for having made that statement there are alot of elements from Bayonetta in DmC.

There are a lot of elements they have in common, you mean. Certain tropes of similar genres do repeat in different work sometimes. Whether it be hack 'n' slash, or supernatural spiritual themed para-dimensional adventures. It comes with the territory. The themes that Bayonetta works into it's game-play and narrative are hardly unique to it.

Thanx Tiran, you explained it better than I could :)
 
There are a lot of elements they have in common, you mean. Certain tropes of similar genres do repeat in different work sometimes. Whether it be hack 'n' slash, or supernatural spiritual themed para-dimensional adventures. It comes with the territory. The themes that Bayonetta works into it's game-play and narrative are hardly unique to it.

Yes and no.
Fo example Limbo and Purgatory are pretty much the same thing. The wip in Bayonetta works the same way the angl and demon pulls work, and now the stinger is the same button squeme since nether requires lock on. Things of that nature.