EA9Sol
For Sanguinius!
First thing that comes to my mind when I think of ‘survival-horror’ games are: very scary and atmospheric; but, mostly scary. Such games come to mind are Silent Hill, Resident Evil, and Eternal Darkness: Sanity's Requiem. Just to name a few.
But, now a day’s most survival-horror games don’t have the scary atmosphere that they use to. Don’t get me wrong, I was startled when I played Dead Space, but not scared. Hell, I've played Resident Evil 6 and the only time I stared to feel a bit uneasy was in Leon’s campaign and THAT wasn't even scary. None of it was. It was an okay game, just not scary at all.
Games claiming to be ‘survival -horror are just shooter games with some jump scars thrown in just to remind everyone that ‘they are indeed still playing a “survival-horror” game and not Resident Evil 6: Call of Duty or Dead Space 3: Operation Ghost Recon.’
But, if that is the trend of games today; then I lament over the loss of a good sub-genre. Where it story and atmosphere were the key and not mindless shooting. :/
But, now a day’s most survival-horror games don’t have the scary atmosphere that they use to. Don’t get me wrong, I was startled when I played Dead Space, but not scared. Hell, I've played Resident Evil 6 and the only time I stared to feel a bit uneasy was in Leon’s campaign and THAT wasn't even scary. None of it was. It was an okay game, just not scary at all.
Games claiming to be ‘survival -horror are just shooter games with some jump scars thrown in just to remind everyone that ‘they are indeed still playing a “survival-horror” game and not Resident Evil 6: Call of Duty or Dead Space 3: Operation Ghost Recon.’
But, if that is the trend of games today; then I lament over the loss of a good sub-genre. Where it story and atmosphere were the key and not mindless shooting. :/