If they're better than TellTale then why is Terminal Reality out of business? :shifty:
Because of Activision, duh! Lets see Telltale go up against them.
TellTale is good at what they do and the gamers who play them like what they do.
Telltale is still here because they're the Allen Harper of video game companies. Call me when they take a risk.
And it doesn't matter how many times you say you're not basically the Michael Bay hound. Every chance you get you ALWAYS bash any other game that tries to be a little more brain stimulating than a Duke Nukem game. Acting like a game that tries to tell good stories with well developed characters and worlds makes it somehow less of a experience and that's horsesh!t. If anything it makes it more worth while.
No again -_- Don't you remember when I said "Old School Shooter does not mean throwing countless enemies at you"? I'm trying to get developers to figure that out so FPS games can be good again.
Flying Wild Hog got the closest, but they still made the same mistake.
You wanna know the funny thing?
A while ago you said I only like games that have pop up book kind of stories, when in fact that's you and the majority of gaming.
Games these days and Telltale games throw the story right up in your face and no thinking is required, SAME as modern gameplay.
The kind of stories I LIKE in games are the stories that are told through equal or better gameplay and actually require you to use your brain, like I said on the last thread I loved the stories in games like Quake, Borderlands etc, in Quake, Doom, Duke3D and Shadow Warrior 97, the story was told through the level design and GAMEPLAY, once you figured it out, it was very rewarding. That's part of what made those games so great. There were LOADS of games during the PS2 era that told even more great and compelling stories that had equally great gameplay, Jak and Daxter had a bit more of a in your face kind of story, but the gameplay was still very awesome and made me wanna keep on playing and experience the story more.
But games these days like Tomb Raider, DmC, everything from Telltale and more have gotten to the point which they treat the player like a f**king moron.
We're even getting to games that have little to NO gameplay like Beyond Two Souls.
This is the worst kind of evolution.
I'm not saying that that's all I want, I'm just saying that it's nice to see gaming come so far where they can find that balance and definitely be more than just a mindless video game. It's probably because I come from the circle that views video games as an art form and also likes all different types.
Video games becoming an art form is fine, but when they're all trying to be art, none of them will be.
As I've said a dozen times to you, I can appreciate good stories in games, games like Primal, Metal Gear Solid, SiN Emergence, Halo, Resident Evil etc, but games that get acclaimed for throwing the stories in your face and having crappy streamlined gameplay while causing other developers to follow suit with their franchises is what ****es me off.