Nero (w/o DB) movelist
Red Queen
/\x3 (Nero does a quick down slash then a left and right slash)
/\, delay, /\, /\, /\ (After the down slash, he does slamming sword attack, a quick upper then he jumps up and does a strong down slash for the finish)
- EX version (the last hit of the combo will create a fire explosion, blowing away many enemies)
/\, /\, delay, /\(x4) (He can still have the same cross sword combo as the DB Nero but he would have a different animation after the combo is done)
R1, up, /\ (He dashes and does a powerful down chop attack, causing the enemy to bounce up or away)
- EX version (The dash attack would create fire streak ripples on the ground)
R1, down, /\ (High Roller)
*in air* /\ (He does a Helm Breaker-like attack, but a sloppier version. It can also a quick cancel attack like Dante's Killer Bee or DmC Dante's Helm Breaker)
- EX version (same as the Double Down, but smaller)
Mixed Combat Style
Ox4 (Nero does a punch, a roundhouse kick, a turning elbow hit then a heavy side slash)
O, delay, O(x5) (After the first punch, Nero will do more punches just like he did to Sanctus in the first battle followed a hard punch for the finish)
O, O, delay, O(x4) (After the roundhouse kick, he'll do a jumping spin kick, a turning punch, then an up and down slash)
R1, up, O (He dashes and does a flash kick)
R1, down, O(x3) (He does a hit from the hilt of his sword, a quick ax kick, then a quick calibur-like slash)
*in air* O(x4) (Nero does a slash, followed by a turning kick, another slash, then a finishing down slash)
*in air* R1, up, O (Nero grabs on enemy and delivers a headbutt, causing the enemy to bounce into the ground)
*in air* R1, down, O (does a Killer Bee dive kick attack)
*sprint* Select (He does a spining reverse kick)
Blue Rose
charge [] (delivers a powerful bullet shot to blast the enemies away)
Next is Nero with the Yamato Combination moveset.