Not as much as you are, drama queen
....sweet father of Thor, that escalated quickly.
I should mention that everyone here's largely overestimating two things:
1) How much Capcom keeps track of the duration of time between entries in ALL of their franchises that aren't
Resident Evil or
Street Fighter. Other games like
Breath of Fire, Onimusha, and
Dino Crisis all had anniversaries in the past few years, and Capcom did absolutely nothing to acknowledge them, outside of maybe a sale on PSN or Xbox Live. Their fans keep better track of their licenses than they do...don't be at all surprised that Capcom shows the same neglect to
Devil May Cry.
2) What Itsuno can or cannot announce to the public under Capcom's authority. You have to realize that even high-ranking Capcom devs like Itsuno and Kobayashi can't unveil upcoming games unless they're at a certain stage of development, unless it's there to build hype around current releases (
Resident Evil 2's Remake comes to mind, since that announcement came right at the time both
REmake and
Zero were being remastered for PS4, as if to say "Hey, we're remaking a series classic, but until then, enjoy these games in HD!"). I wouldn't be surprised if the project Itsuno is working on was supposed to be unveiled at E3 or TGS, but wasn't due to revisions or Capcom blatantly thinking the game wasn't in a state to even tease before opting to reveal it later.
We still don't even know if Itsuno's project really is
DMC5, as likely as it probably is. Capcom clearly was satisfied with how much
DMC4: SE ended up selling, so that's probably enough to greenlight a sequel to shareholders. The fact that Itsuno even is working on anything gives us more fuel for speculation than anything else for the past five years, so I'd just be content with that until the inevitable announcement. Just pray for your sakes it isn't
Rival Schools 3 or
Dragon's Dogma 2 (despite how stoked
I'd personally be for the latter).