I can only see Capcom ending up the same fate as THQ now... very quickly all their IP's are going to die.
Unless if they sell their IPs like THQ and their internal developers and dev teams are sold out to find work to other publishers like Vigil or form their own dev teams/companies like Platinum.
As for their stronger emphasis on DLC...........*sigh*....lets see where this go.
It can be a negative thing or a neutral thing.......there is no positive aspect in this. They did say if they receive flak (and they will) or the consumers shows disinterest they will stop............and most likely do something else.
I don't know if anyone bought this up already or not but I think I'm going to post this here. I came across this article recently.
http://gaminrealm.com/2013/09/10/capcom-152-mil-bank/
If this is true then Capcom's in way more trouble then I thought it was. And tbh, I'm not sure how much adding more dlc will help in the situation.
Then again, I don't know too much about how business works so yeah.
Business isn't really that complicated and this isn't a bad plan in terms of concept but it can be in execution it can be and knowing Capcom and the dipsh*t who currently runs things upstairs it probably will.
Plus I wouldn't trust that source exactly yet.
Plus Capcom really did had a small emphasis on DLC when compared to most other publishers. The only games that had DLC from them this gen (well this gen was the only gen that had DLC) was Resident Evil 5, Resident Evil 6, Street Fighter IV and its many re-releases, DmC (and that was pretty small and even generous somewhat.....somewhat), Monster Hunter games (and those are free), Dead Rising 2 (or one of the dead rising games), MvC3/UMvC3, MegaMan 9/10, Dragon's Dogma, Asura's Wrath, and now Ace Attorney 5 (although I don't know the specifics of how the DLC is and how they work) and those are what I could remember and that was like 1/3 to 1/5 of the games they came out with this gen....also yeah I left out Resident Evil Revelations.........in fact that is in fact not bad or small but average.
This either means that more of their games will have DLC or games that do have DLC will get even more DLC. I mean they're most likely looking at how Bethesda still has DLC for a game (SKYRIM) that is literally years old now.
They didn't per say say MORE DLC they just meant games will have dlc for a longer periods of time such as say Resident Evil 7 comes out and it does well and people like it. They will still push out content 1-2 years after its release until people lose interest.
We can't jump to conclusions that this means MOAR DISK-LOCKED CONTENT, MORE WITHHELD CONTENT, LOWER BUDGETS AND DEV TIME TO MAKE MORE DLC!!!
We must just wait and see.......then go ape sh*t!
Plus you can make a great game with a small budget because last time I checked Resident Evil 6 was made in like 3-4 years and with a huge a$$ budget of a team consisting of 600 people working on it (only 150 them actually worked on the game) that the game needed over 7 million units to deem successful. If anything Capcom's problem (and many other publisher's) is high development costs.
Lets just wait and see where this goes.