Official version:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I have a life outside of this, you know?Yikes I guess berto is on vacation.
I have a life outside of this, you know?
Well...Does that life include vacations?
The instrumentals stay the same, the vocal track will be redone by Michael Barr, as it says in the article.Seriously? Who's the artist/band? They didn't say anything about the lyrics either.
I believe that's the wrong Michael Barr.The instrumentals stay the same, the vocal track will be redone by Michael Barr, as it says in the article.
Screaming in this song was done by him
But he also does this kind of stuff
@berto
Can you move those posts into the general discussion thread? Since this is the news one and I don't want to clutter it with personal posts, hope I'm not being a bother with this, so yeah sorry for that.
Speaking of seeing others in action, you may have noticed a couple of scenes in the trailer where Nero, Dante and V fight demons alongside each other. That is our brand-new cameo system, made specifically to complement Devil May Cry 5’s single player gameplay. Here’s how it works:
The game is primarily a single player experience, but director Itsuno-san and the team really wanted to tell an epic story with three distinct perspectives and play-styles, where the main protagonists run into each other and collaborate from time to time. So to make that a reality, they’ve implemented a system where, while connected to the Internet, players will make guest cameo appearances in each other’s games in real time, or through ghost data gameplay recordings. Depending on the mission, you’ll see another player in the background, but in other cases, you’ll actually be slicing and dicing demons side-by-side with another players!
Again, our focus is in providing a single player experience like no other, so this cameo system also ensures the experience is always smooth as possible with no downtime.