Gotta go with 007 first light myself for next year, and pragmata.
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I'd probably like that Starship Troopers game. That just sounds fun. I play Helldivers 1 sometimes and just imagine it as a Starship Troopers game because it basically is.After TGA, I'd say the upcoming games I'm most excited for, in no particular order, are:
Judas
Clockwork Revolution
Divinity
Resident Evil: Requiem
Pragmata
Mega Man: Dual Override
Tomb Raider: Catalyst
Stranger Than Heaven
Blade
007 First Light
Tides of Annihilation
Phantom Blade Zero
Beast of Reincarnation
Romeo is a Dead Man
Warhammer Survivors
Total War: Warhammer 40,000
Warhammer 40,000: Dark Heresy
Avatar Legends: The Fighting Game
Virtua Fighter 6
Springs, Eternal
Dungeons of Dusk
Order of the Sinking Star
Turok: Origins
Deep State
Mightreya
Alabaster Dawn
Welcome to Doll Town
Scarlet Deer Inn
The Eternal Life of Goldman
Code Vein 2
Lego Batman: Legacy of the Dark Knight
He-Man & the Masters of the Universe: Dragon Pearl of Destruction
Toxic Crusaders
Starship Troopers: Ultimate Bug War!
At Fate's End
Decrepit
Valor Mortis
Does anyone know if any good roguelikes will be coming out?
Windblown is by the same folks that did Dead Cells, but I am oddly not so interested in that one. Deep Rock Galactic, you say, though? Color me interested.These are the ones I got my eyes locked onto:
Warhammer Survivors
Mork Borg: Heresy Supreme
Tenjutsu
Wardrum
Smash it Wild: Tactical Volleybrawl Roguelike
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors
Shroom & Gloom
Deep Rock Galactic: Rogue Core (coming to Early Access)
Slay the Spire 2 (coming to Early Access)
Realm of Ink (already in Early Access)
Tape to Tape (already in Early Access)
As We Descend (already in Early Access)
Windblown (already in Early Access)
It would be cool if Bloody Palace were treated like a Roguelike in DMC or just had a Roguelike mode where you gain abilities at random. Though with DMC I cannot live without Stinger and air hike and enemy step. Locking those behind red orb purchases or random drops would tick me off. Every time I start a new play through of any DMC game like 4 or 5 fresh file... I am angry those things aren't just included. Enemy step should not be an unlockable ability. It should be standard. It's just a basic move set and integral to playing DMC games at this point. I couldnt believe they decided to do that and make me choose other things that I want more than those in early game.These are the ones I got my eyes locked onto:
Warhammer Survivors
Mork Borg: Heresy Supreme
Tenjutsu
Wardrum
Smash it Wild: Tactical Volleybrawl Roguelike
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors
Shroom & Gloom
Deep Rock Galactic: Rogue Core (coming to Early Access)
Slay the Spire 2 (coming to Early Access)
Realm of Ink (already in Early Access)
Tape to Tape (already in Early Access)
As We Descend (already in Early Access)
Windblown (already in Early Access)
Yeah, it'll be interesting to see if the games differentiate each other in any sort of mechanical way.The new tomb raider games revealed, i hope at least one is in the same playstyle as rise and shadow were.
I was already excited for all these games except Rushing Beat. But now I am excited for it, too lol. It looks really cool. I love the resurgence of beat 'em ups in the past few years.Resident Evil 9, Rushing Beat X, Onimusha: Way of the Sword, Pragmata, and Phantom Blade Zero.
Same, but it has been more than a few years at this point now. The resurgence started around 2017-2018, but the new golden age started with Streets of Rage 4.I love the resurgence of beat 'em ups in the past few years.