Sieghart
"Plough the lilies"
'Derisive' is probably the best word to describe the initial reaction to the Devil May Cry reboot.
News that Capcom was handing off development of one of its most cherished franchises to a western studio didn't go down well at all with the fans. With just a redesigned protagonist to cling to, the public bombarded DmC's developer and publisher with a torrent of negativity.
Vocal Devil May Cry faithfuls refused to entertain the idea that Ninja Theory, a studio that has thus far released two well-received titles - both acclaimed for narrative and characterisation - could introduce a fresh twist to the stagnating series. Or that Capcom Japan's hands-on approach to development would enshrine the deep, core gameplay of the series.
At the time, DmC producer Alex Jones played it cool and said the knee-jerk response was expected. The hope was that over time, as Capcom showed off more of the game, fans would soften to the idea of a Devil May Cry developed in the west.
Did they? We sat down with Jones, along with Capcom Japan's Motohide Eshiro to find out.
For full interview: http://www.computerandvideogames.co...-knew-we-could-turn-the-tables-on-fan-outcry/