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Strategies for some of the harder enemies

I thought I would post some of the strategies I learned for some of the harder enemies that gave me trouble my first couple times fighting them.

Some of you may already know this but hopefully it is helpful to some.

Tyrants - 4 Kabooley darts in back. Detonate to stun. Full charge Eryx Upper. Aircombo and keep in air if you want until dead.

Butcher - Parry blades with Prop to stun. Full charge Eryx upper to lift in air. Aircombo and keep in air until dead.

Harpies - 2 shotgun blast to destroy wings, sitting ducks after that.

Witches - Parry swords or demon pull swords and hit back to stun. Launch with Eryx but don't follow up.
Manual jump to them and showdown over and over. You can also break shield easily with a few round trips.

Dreamrunners - Charge normal Eryx punch and wait for teleport. As soon as portal opens near you parry with the charged punch. Follow with Stinger or Drive.

Demon Dodge teleport and punish with Arbiter launch or Flush.

Rages - Lock up with Aquila round trip. E&I knocks them out of Rage mode.
 
Harpies - 2 shotgun blast to destroy wings, sitting ducks after that.

I find when you break their wings, they're more prone to using their spear attack, so do at your own risk; be very careful when fighting them in packs, especially when fighting several in tight spaces.

Witches - Parry swords or demon pull swords and hit back to stun. Launch with Eryx but don't follow up.
Manual jump to them and showdown over and over. You can also break shield easily with a few round trips.

Once I break the shield, I stunlock them with Aquila roundtrip, then start hammering them with the basic Arbiter combo. Fully upgraded arbiter combo kills them in 6 hits, and the roundtrip will keep them from being knocked down from the arbiter blows.

Dreamrunners - Charge normal Eryx punch and wait for teleport. As soon as portal opens near you parry with the charged punch. Follow with Stinger or Drive.

Demon Dodge teleport and punish with Arbiter launch or Flush.

If you got the juice; charge up shotgun, bait and demon dodge a teleport, hit them with the revenant bomb, DT and go to town. Should be atleast near dead after that.

Rages - Lock up with Aquila round trip. E&I knocks them out of Rage mode.

AAARRRGHH I keep forgetting that fact! Does that work for Ghost Rages though?
 
stategy for drekavec
bow down and hopes he has the courtesy to spare you :D

If you've saved up your DT energy through the level, you could hit the shotgun charge DD/DT combo on him and wack away with Arbiter until dead.

Because **** fighting him AND a dreamrunner at the same time.
 
I find when you break their wings, they're more prone to using their spear attack, so do at your own risk; be very careful when fighting them in packs, especially when fighting several in tight spaces.



Once I break the shield, I stunlock them with Aquila roundtrip, then start hammering them with the basic Arbiter combo. Fully upgraded arbiter combo kills them in 6 hits, and the roundtrip will keep them from being knocked down from the arbiter blows.



If you got the juice; charge up shotgun, bait and demon dodge a teleport, hit them with the revenant bomb, DT and go to town. Should be atleast near dead after that.



AAARRRGHH I keep forgetting that fact! Does that work for Ghost Rages though?

From what I remember no Firearms work on color coded enemies or Ghost Rages.

However I have not continued to spam E&I because the shots appeared to not be affecting them so you may want to test it.
 
If you've saved up your DT energy through the level, you could hit the shotgun charge DD/DT combo on him and wack away with Arbiter until dead.

Because **** fighting him AND a dreamrunner at the same time.
dude, i barely beat the drekavec fight on mission 18, had to environmental kill the bastards
 
From what I remember no Firearms work on color coded enemies or Ghost Rages.

However I have not continued to spam E&I because the shots appeared to not be affecting them so you may want to test it.

Firearms don't work on ghost Rages since they're angelic based enemies, gott'a spam Aquila to hold them in place
 
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