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simon says gameplay?

ninjaa93

Well-known Member
Recently the gamplay that we have seen has me worried,color coded gameplay just seems very intermediate when it comes to a M rated game.This seems to work only in a training or tutorial on getting people use to switching weapons but as far as the entire game im sure as adults we can do without the color cue's

trial and error to me would be the better and more challenging choice so that when you come to the realization that something isn't working you look at your tool set and mix it up to see what is most effective.

Instead we have in your face hit me with red axe because I'm red,hit me with blue scythe because I'm blue, and this seems condescending considering the age range of most gamers this game pandering to not only that but past dmc players else well.

I just wanted to voice this concerns i don't however have a problem with it presented a challenge as seen in the club level i simply don't see it useful throughout the entire game or even after one play through maybe we can get a option to turn it off once we beat the game?
 
It does all this so that the novice player doesn't use the same weapon over and over again and actually tries to get a little stylish with their gameplay and so it doesn't get repetitive. Besides, there might be other ways to subdue enemies.
 
But in normal mode all you'll have is like 4 guns/artillery and Rebellion not much fun there.
Rebellion always was and always will be the most fun. Also, it's his cutscene-weapon. I hate logical errors, so I stick to Rebellion. This way, I don't have to wonder, where my other weapons have gone during the cutscenes. :D
Damn shame though, cause I loved Agni&Rudra.
 
Rebellion always was and always will be the most fun. Also, it's his cutscene-weapon. I hate logical errors, so I stick to Rebellion. This way, I don't have to wonder, where my other weapons have gone during the cutscenes. :D
Damn shame though, cause I loved Agni&Rudra.

Same here. In DMC3 I would always just use Rebellion, E&I. So obviously I'll probably be doing the same here.
 
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