ninjaa93
Well-known Member
Recently the gamplay that we have seen has me worried,color coded gameplay just seems very intermediate when it comes to a M rated game.This seems to work only in a training or tutorial on getting people use to switching weapons but as far as the entire game im sure as adults we can do without the color cue's
trial and error to me would be the better and more challenging choice so that when you come to the realization that something isn't working you look at your tool set and mix it up to see what is most effective.
Instead we have in your face hit me with red axe because I'm red,hit me with blue scythe because I'm blue, and this seems condescending considering the age range of most gamers this game pandering to not only that but past dmc players else well.
I just wanted to voice this concerns i don't however have a problem with it presented a challenge as seen in the club level i simply don't see it useful throughout the entire game or even after one play through maybe we can get a option to turn it off once we beat the game?
trial and error to me would be the better and more challenging choice so that when you come to the realization that something isn't working you look at your tool set and mix it up to see what is most effective.
Instead we have in your face hit me with red axe because I'm red,hit me with blue scythe because I'm blue, and this seems condescending considering the age range of most gamers this game pandering to not only that but past dmc players else well.
I just wanted to voice this concerns i don't however have a problem with it presented a challenge as seen in the club level i simply don't see it useful throughout the entire game or even after one play through maybe we can get a option to turn it off once we beat the game?