Nail Polish Remover
It's coming out on 7 May.
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I'd sooner take Sebastian as the main character for RE8. At least he had a character arc and got a justified happy ending in the second game. And I don't want to ruin that for him.I'm not a big RE fan but it looks cool. I like the fan theory of Chris being a werewolf. I just wish my boy Jake was in the driver's seat instead of Ethan. Just make it DLC Capcom.
Please tell me you're not falling for the ridiculous SJW "hate." Ridiculous can be good or bad, but you're going to have to define that."The Duke" is the most ridiculous RE character to date.
That's the point of what I said. That's what they're looking to achieve. They want RE8 to be today's RE4. Much like RE7 being like RE1, that fresh slate, that fresh beginning. Once they get used to RE7, they felt confident enough to go all out with RE8.That's cool and all, but it kind of defeats the purpose of the franchise being survival horror. Normally, nobody would just be there in all of these random places, offering you items when the going gets tough. That has never suited this series. You usually had to look for ammo and other items in desk drawers, lockers, under rubble, and whatever else. Right? Merchants being in this series is very questionable.
Days Gone does it with the workers in the multiple camps, but that game has different rules. And they are just people, like Deacon is.
The Duke is kind of like someone you would typically find in a fairytale story. The same with these werewolves and vampire type foes. This is just another RE4 situation.
Capcom changed the franchise considerably after 2005. But I just think it has gotten rather daft.
RE4 was always scary. However, I can understand why you don't like the direction of RE4, because of the arcade controls, feeling, graphics. Whatever it is, but it's just as terrifying as the first 3 games. You think its getting weirder and weirder, but it's been weird since RE2. I mean the final few bosses of RE2 went on the far end of this monster fest. Especially Tvirus.It has nothing to do with what other fans have been saying. More so, it's the opposite. There's the major lack of people sticking up for the legacy of the franchise. In fact, I seldom see any other fans mentioning how silly this all is. Hence why I mentioned it myself.
I get that, perhaps some people just like the games anyway. That's okay. People can play whatever they want. Maybe people just like to buy new games because they have to have something to play on YouTube, despite not actually being a big fan of the lore, per se.
As a long time fan though, I just think a lot of the ideas and stuff they're incorporating into the franchise is downright weird, even by the standards of this series. They're always making the storylines so disjointed, which is why the plot is convuluted.
The games were always terrifying up to 4. It's all thanks to RE4 that the series got to be so mundane at times. Not to mention the Hollywood movies. Even when Alice kills monsters, they scatter silver coins. Like, uh!
There's no "law of Survival Horror" that says you can't have a "shop" in the middle of nowhere.the purpose of the franchise being survival horror.
You are 100% correct. Not mention, this is not even the first time nor new for a Survival Horror game to have a shop/currency system. RE4's the one to make it popular and more common use. System Shock 2 has a shop system, Dino Crisis 2 uses points to buy or upgrade weapons, Onimusha with its souls, and Devil May Cry 1 with its red orbs. Three of the latter games are action-horror, but they still count regardless.Not only none of the staff ever said "you can't have a shop in Survival Horror games", the merchant is implemented in RE4, a game that Mikami directed.
How do you suppose we get ammo, items...? How do you suppose we upgrade? How do you think the economy would work? Hm?OK. You just like having it in the games. That's up to you.
But to me, it makes no sense at all. It also kind of defeats the purpose of being a lone survivor. Now you need never worry about running out of supplies.
How is this fat man able to get his things around undetected?
That's not "up to me".That's up to you.