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Pen To Paper

LordOfDarkness

The Dark Avenger © †
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Well the Library seem to block me from accessing my Devil May Cry Anime Videogame thread and my Halo Elite thread. I need some way of dropping down my thought dumps (Sorry for however disturbing that may of sounded).

Devil May Cry Anime - The Videogame
Dante's Devil Triggers
Dante's Standard Devil Trigger (Rebellion)
'Sparda' Devil Trigger (Force Edge)
Trish's Devil Triggers
Trish's Standard Devil Trigger (Luce & Ombra)​
Trish's Lightning Devil Trigger (Alastor)​
Lady's 'Revitalise'
Lady doesn't have a Devil Trigger. However, you will be able to activate a small period of time where her attacks will seem to be ever so slightly stronger. And you will notice that a small portion of her health will increase whilst you are 'revitalising' her. Activating this is most effective just after combat, as it gives you a cool down period to restore as much of her health as possible. Activating it during combat will only help to increase her attacks slightly. But depending on your circumstances, the greater attack may outweigh the need for extra health and vice versa. So use this ability wisely and to the best of your advantage.​
Vergil's Devil Triggers
Vergil's Standard Devil Trigger (Yamato)​
Nelo Angelo Devil Trigger (Yamato's Altered Form)​
Patty Lowell
Patty doesn't have a Devil Trigger. Instead she will activate greater magical abilities for a short period of time. In which, her strength and attacks will be increased. Her health will also regenerate whilst she is using this special ability.​
 

LordOfDarkness

The Dark Avenger © †
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Premium Elite
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Supporter 2014
Xen-Omni 2020
Okay so like I said, this will be where I can post up stuff regarding my DMC Anime game idea and my Halo Elite game idea.

HALO ELITE
Brutes are BACK!
Getting themselves back onto the enemy list, the Brutes return in Halo Elite and pose as one of the strongest enemy types in the game.​
ENEMIES
Grunt Weakling - The weakest of the Grunts (Hence the name) they will usually only carry a Plasma Pistol. They make up for their weakness by venturing in large numbers. Easy to kill with one or two shots of a Magnum. Headshots will instantly kill these enemies.​
Grunt Heavy - Slightly stronger than the Weaklings. Grunt Heavies get their name because they carry Fuel Rod Cannons. They travel in not so many numbers, but their weapons make up for it. They wear tiny armored plates on parts of their bodies, but it helps them very little. They can also be killed instantly with a simple headshot. They will take atleast a few shots from a Magnum to go down.​
Grunt Bomber - Grunt Bombers carry no weapons. However they throw grenades consistantly enough. They are very deadly because of the amount of grenades they will lay down on the battlefield. They are easy to kill like all other Grunts, but can be very annoying (Especially on harder difficulties)​
Brute Military - Battle ready Brute soldiers. Aggresive behaviours and aggressive combatants make these enemies a force to be reckoned with. Known for their considerable strength. The Brute Military usually come in bands of three and are very efficient at working together in combat to take enemies down. They will also try to throw power drains your way to deplete your shields and finish you off with a few shots. Don't let this happen. Your best tactic is to keep back if you know they are trying to hurl something in your direction. If a power drain is rolling its way towards you, try to sprint out of the radius of the drain to restore your shield quicker and avoid going into the 'red zone'. These enemies will carry Duel Wielded Spykers and a variety of items and grenades. Some will also carry Plasma Rifles.​
Jetpack Brutes - Given their name simply for the fact that they are near enough similar to normal Brute Military in all ways, except for the fact that these Brutes come equipped with Jetpacks to make themselves harder for you to shoot down. They will not throw any grenades or items whilst in the air. On the ground they throw less also than normal Brutes will, but will use the Thruster Ability to dodge your shots and attacks. Their arsenal consists of Plasma Rifles and Spykers.​
Brute Aggresor - These Brutes are heavily armored and not to be toyed with. The only thing on their minds is getting their hands on you and crushing you like you are nothing. They come equipped only with Hammers, so avoid getting close to them unless you feel lucky.​
Brute General - The hardest and highest ranking Brute there is. The Brute General will use a variety of items against you whilst you are engaged in combat. It will usually deploy a drain shield making getting up close with your Energy Swords a suicidal option that is not advised. This also renders up close and personal guns useless during this period of time, because you will have to walk into the drain's radius to get close enough for an accurate enough shot. This also isn't advised. Keeping your distance and trying to down the Generals with a mixture of well placed grenade throws and rifle shots is your best strategy. Also When this Brute is nearing death it will activate a momentary use of Invicibility in order to last that little bit longer to try and take you down instead or atleast with it. This can be very annoying if you run out of ammo or if you are playing on a high difficulty.​
 

LordOfDarkness

The Dark Avenger © †
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HALO ELITE

Vehicle Abilities
Lockdown - If you recall the Armor Lock ability usable in Halo Reach, this acts pretty much the same way. This ability makes your vehicle impossible to destroy for a brief period of time. Although you have to sacrifice movement for the ability to work.​
Active Camo - This well known item/ability returns for on foot players and now also for more mobile players. Vehicles now have Active Camo fitted into them. It acts the same way it always has done in terms of too much movement will cause the camoflauge to wear off, rendering it useless. Firing weapons, driving too fast and especially activated any speedboosts will seriously effect your Active Camo ability. Drive slowly, carefully and plan your time of attack.​
Thruster - Acting like the thruster pack ability featured in Halo 4, with a slight difference. The thruster pace was only ever meant to evade you out of oncoming attacks. Its function was to project you quickly in any given direction to avoid danger. It did not possess any ariel quality as such, like the jetpack. However, vehicles with this ability will be able to propel themselves either forwards or backs whilst also shooting the vehicle into the air slightly to reach higher areas. It's kind of like a jump button but for vehicles. Think of it as what you see when your vehicle drives over a gravity lift and flies forward into the air slightly. That is what this ability is like.​
 
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