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No one understands Ninja Theory's Devil May Cry

poison

Member
People say the story is bad but don't know the story. How can one criticize something if they don't know what it is. If you can't understand the story in fundamental level of being able to understand why Donte acts the way he acts. Understanding that at age 7 he lost his parents, his mother was seemingly killed in front of him, His memories wiped and hunted by demons ever since. If you can play the game and actually learn something maybe you'll see a solid story that could of had some changes in terms of Vergils Character. Understanding why Vergil seemingly had no form of humanity. Understand both brothers aren't human what so ever, that's very important to consider because Donte isn't human and he had a intensely traumatic child hood and yet he only became an asshole? Why is that? And Vergil seemingly went through the same thing yet Became so different its like he voided out humanity. Donte lived amongst humans ...the bad ones and still some how adopted human characteristics. If you can understand this then you know I just gave you a compelling story that is what you call Ninja Theory's Devil May Cry. The introduction to Vergil character is lacking depth because why is Vergil so cold and calculated and at the end we see he respects humans like mere pets to him. Vergil seemingly accepted that he isn't human and he himself is voided of any for of Humanity. The question is why. That right there is an example of good criticism because the only problem with Ninja Theory's Devil May Cry is Vergils Character and his back story leading to The End its unexplained. So if you read this you know very well that most criticism about ninja Theory is simply nostalgia cope and no one actually gives this game fair criticism its just hate because its not the original. Everyone knows the combat is solid yet no one knowledgeable of the story.

BTW its not a debate just go replay the game and actually try to learn the story. Everything said isn't isn't up for an debate not arguing about if the game is better than the original, come on dude. It's simple show light upon something that never deserved treatment like understand what im about to add to this...Some fans of the original series sent death threats to Ninja Theory. Thats completely ridiculous and undoubtedly improper, understand that Capcom is the one that wanted a reboot to the series....so yeah I don't like a certain part of this community because of ignorance that was shown in the past. But to call the game garbage because its not original, is completely idiotic and childish. It's a reboot/ its in a different universe, and this is the same story. And i'll this goes back to the thread above to why I am put this out there. So someone or somebody can see this and learn something that its okay to like something even if people are prejudice towards that very thing you love. Btw I own all the Devil May Cry games I beat 1 and 2 on Devil Hunter and beat 345 and the reboot on Dante Must Die. So don't dare come to me saying I know nothing about Devil May Cry.

Whomever reads this all, and since you took the time out to read this you're awesome
 
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Actually it has quite a lot of fans of here, while may still prefer the original canon over it there are some who love both. I myself am included in that, i didn't dislike it but just took it for what it was which was "Different".

loved the limbo idea and how it changed levels, and i liked dante and vergil and kat, but i still prefer the main canon. I just see DmC as a metaphor for the world and people at large having two sides.
 
i liked the original tgs 10 trailer but found the final product to be a mixed bag. Its a fun game but a 7 out of 10.

i wouldnt mind a sequel or crossover with the main game but without NT's involvement, its not worth it.
 
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To be honest it is a solid game, and i would have liked a sequel to it to see where the story would have gone. There is no reason that both universes, and their canon storylines couldn't coexist.
 
To be honest it is a solid game, and i would have liked a sequel to it to see where the story would have gone. There is no reason that both universes, and their canon storylines couldn't coexist.
i dont hate it, i just thought it was middle of the road. Its fun to play and a decent story but not the best or worst game. The fan backlash overshadowed the game as you couldnt give an honest assessment without getting flamed for it.

in hindsight, it has a similar issue to the netflix show. Both wouldve been better off as a more traditional prequel set between 3 and 1 than a reboot.

or a spinoff with a different character like what Yakuza did with Judgement. Judgement has a new cast/story but still set in the same world as Yakuza.

as much fuss as DmC Dante's original design made, V's final design isnt that different. So im hoping it gets reused if Dante ever gets his demon and human halves seperated.

i dont mind limbo city popping up in the main series just as i dont mind Dumary Island, Mallet or Fortuna popping up in DmC's sequels.
 
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I'll tell you what I do not understand about it. The ranking system. It is obscure to me. I have difficulty getting triple-s ranks on any individual mission, much of it is because enemies die so quickly except on harder difficulties.

I also do not understand why they edited out Vergil's fedora in the DE release. That was peak 2010s redditor-tier fashion, and they just got rid of it like that is embarrassing or something, which it is. I say that sort of tongue in cheek, but I really think that they should have left it in. It was part of the original artistic intent of the game.

I think that DMC5 took a lot of the good from DmC and reframed it in a pretty meaningful way. Much of the story is actually mirrored by way of the characterizations. I think Cyan Man on YT referenced that, and basically called DMC5 a retread of DmC. It was someone, anyways. lol.

There are aspects of the story that I like. I actually quite like the Nephilim storyline being a major element of the rethinking/retelling of the series. The writing is not great in the game-- the succubus boss is not a succubus at all, for example. Those are meant to be attractive and seductive, not weird bug feces spewing monstrosities. The hero's journey sort of tale is told, which I think is excellent. I really like Vergil working with Dante for the better part of the game. I only wish they had not twisted him to somehow be the Big Bad final villain. That was kind of an unnecessary rug pull. It felt like they did not know what to do other than to make sure that Dante had some kind of motivation to fight Vergil because fighting Vergil as Dante is so iconic. Dante's "What did you just say?" moment is just sort of meant to be a complete shift of the Overton Window of his relationship to Vergil based solely upon Vergil having the wrong opinion of humanity and wanting to become ruler. That does sort of fit Vergil's, "I need more power," characterization, though. I just wish it had been done differently. That moment did not have enough time to breathe. It's just kind of-- "Well, you're fighting Vergil now." Which is fine. I get it.

My favorite moment in DMC3 was when Vergil worked with Dante, and DmC felt like it was playing into that awesome moment by having them have a working relationship in the story. That's the part I liked best about the remake.
 
I understand DmC's story fine. I don't like it, nor find it any good. A majority of the cast does nothing for me. I like Kat, Phineas, and Bob Barbas. DmC Dante I tolerate enough (though I really hated him at the start), and every other part of the cast I really don't like or don't care for them. I do love fighting the Dreamrunners.

I do like DmC from a gameplay perspective, so long when it's the Definitive Edition. It fixed all of the issues I have with the vanilla release, and adds in the Hardcore Mode (bringing it more in line with the classic games style meter and smaller parry windows) and Gods Must Die Mode. The game is addicting when playing on this mode so much. I still don't like Vergil's Downfall either. I appreciate what it tried, but DMC5 took that concept on a gameplay level and went above and beyond with OG Vergil's tool kit.

I have difficulty getting triple-s ranks on any individual mission, much of it is because enemies die so quickly except on harder difficulties.
Really? I do know to keep consisting rankings, you do have to parry and or demon evade consistently, and take little or no damage of course. I can get consistent SSS a majority of the time. I do admit, that I am talking about the Definitve Edition with or without Hardcore Mode. The only time that it's not the case is in Heaven or Hell Mode. Everything dies in one hit, so it's not possible to get consistent SSS at all on that mode.

I do admit it takes some getting used to, as it did for me, and a lack of taunt button hurts this. To make up for it, Demon Evading and Angel Evading does give you a big boost in style. Especially when you follow up with a parry or vice versa. Always remember to constantly change up your attack, end your combo with a heavy ender (be it a single weapon or mid combo switch), and practice input buffering. The game does favor input buffering between weapons, combos, or charging attacks like ricochet for example.
 
Really? I do know to keep consisting rankings, you do have to parry and or demon evade consistently, and take little or no damage of course. I can get consistent SSS a majority of the time. I do admit, that I am talking about the Definitve Edition with or without Hardcore Mode. The only time that it's not the case is in Heaven or Hell Mode. Everything dies in one hit, so it's not possible to get consistent SSS at all on that mode.
That makes sense. I just never bothered to get deep into the mechanics of DmC. I frankly don't like the game either. I guess I liked it enough to complete it. And the game is fine, perfectly serviceable. Just not to my taste. I got the platinum trophy in it, and likely won't pick it up again. I might go back to get all the SSS ranks with this tip in mind, but not sure I feel like even playing that game, ever.

I like that you mentioned the dreamrunners in that game. It reminded me of how much I hated them, haha. In concept they are fine-- an enemy built on counters and something different from the standard fare of a dmc game. I just loathed fighting them because they definitely bring in some difficulty, and they force you to use the perfect evades. You can absolutely crush them with the demon evade attack boost. That's how I bested them nearly every time. I did not like trying to no-damage them however, especially when approaching the endgame on DMD.
 
like that you mentioned the dreamrunners in that game. It reminded me of how much I hated them, haha. In concept they are fine-- an enemy built on counters and something different from the standard fare of a dmc game. I just loathed fighting them because they definitely bring in some difficulty, and they force you to use the perfect evades. You can absolutely crush them with the demon evade attack boost. That's how I bested them nearly every time. I did not like trying to no-damage them however, especially when approaching the endgame on DMD.
I love the Dreamrunners. Once you know what makes them tick, or how to exploit their weakness and openings properly. They are the best enemies to fight in the entire game. I can almost always no damage though. Parries hurts them too. I always use Eyrx with the charged punch and parry their teleport dimension attack. The uppercut variation can work, but you are at risk of them counterattacking as soon as the animation finishes. Unless you have your button on those dodge dumpers.

The Furies from 5 are so much worse and way less fun to fight. At least the Dreamunner's ain't constantly fazing/dodging through your attacks. Whenever I fight a Fury, I just use the most easy exploits, just to get rid of them and be done. They are by far my least favorite enemies to fight right next to the chimera infected demons in 4.


That makes sense. I just never bothered to get deep into the mechanics of DmC. I frankly don't like the game either. I guess I liked it enough to complete it. And the game is fine, perfectly serviceable. Just not to my taste. I got the platinum trophy in it, and likely won't pick it up again. I might go back to get all the SSS ranks with this tip in mind, but not sure I feel like even playing that game, ever.
Do as you wish, of course, but I do recommend getting the definitive addition, if you have the console(s) for it. I never even really bothered with the game until the eighth generation ports came out. Before that, all I did was play the demo and told myself to not buy it. The game does have some good dept here, when you get into it.




 
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