mrrandomlulz
Monsuuuta moonssuta mo mo mo mo monsuuta
Hi everypony, mrrandomlulz here.
I just finished my 2nd playthrough of the demo, and I wanted to apologize for all the crap I put everyone through with my constant worries.
First and foremost, the Arbiter weapon. Yes, it appears the Arbiter is more stylish than I thought. It just has to be used right. Something you guys were telling me all along. I loved how I got to use Osiris to smack the **** out of my enemies and then knock em to the ground or up into the air by pressing RT +
The game does not choose brutality over stylishness. In fact, I barely saw any of the brutality from the earlier builds. The demo for some reason was much faster and fluid than the previous videos we've been seeing.
Now while new Dante still annoys the living **** out of me, I've grown to like him a bit. and the "F You" battle between him and Poison, was rather funny this time around. Apparently, New Dante was a good character, he just had to grow on me
The greatest feature for me was the angel features.
The ability to pull myself to the enemy and start beating the living **** out of them was a nice touch.
My only problem with this demo was: Even on higher difficulties, it was pretty dang easy. I felt untouchable. Once you get used to evading (Something I rarely did in the originals, I usually just jumped out of the way) the game basically just feels like it wants you to kick it's ass.
I just finished my 2nd playthrough of the demo, and I wanted to apologize for all the crap I put everyone through with my constant worries.
First and foremost, the Arbiter weapon. Yes, it appears the Arbiter is more stylish than I thought. It just has to be used right. Something you guys were telling me all along. I loved how I got to use Osiris to smack the **** out of my enemies and then knock em to the ground or up into the air by pressing RT +
The game does not choose brutality over stylishness. In fact, I barely saw any of the brutality from the earlier builds. The demo for some reason was much faster and fluid than the previous videos we've been seeing.
Now while new Dante still annoys the living **** out of me, I've grown to like him a bit. and the "F You" battle between him and Poison, was rather funny this time around. Apparently, New Dante was a good character, he just had to grow on me
The greatest feature for me was the angel features.
The ability to pull myself to the enemy and start beating the living **** out of them was a nice touch.
My only problem with this demo was: Even on higher difficulties, it was pretty dang easy. I felt untouchable. Once you get used to evading (Something I rarely did in the originals, I usually just jumped out of the way) the game basically just feels like it wants you to kick it's ass.