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Maya Help

Jrimmer

Well-known Member
I know I cannot import an edited model back into DmC Devil May Cry, but I thought it would be fun to try and import it into another game (Left 4 Dead 2, or something like it). But before I attempt trying to import the model, I'm having a problem with Dante's hair rendering in Maya. My skill in Maya is limited, so I thought I might see if anyone here could answer my question.

Does anyone know what might be the cause of Dante's Hair not rendering correctly in Maya? (Note: The hair shouldn't be that transparent)

I'm fairly certain I'm using the correct transparency file (see attached), and I do have the model in "High Quality Mode." My hope is the solution will be a simple transparency setting.

Any help would be appreciated.
 
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