Nick Thornton
Well-known Member
After completing DMC a few times, I was impressed with the art style/direction and combat system of this reboot.
So feeling all nostalgic I thought I would give DMC3 and 4 a run through for old times sake, and I noticed that E&I were very strong in DMC3 compared to the latter.
I fell in love with the gunslinger, although be it, not as powerful as other weapons, but it looked pretty and impressive.
Unfortunately, I haven't used the fire arms much in DMC because they are incredibly weak for my play style, but I have seen some really impressive videos on this forum (the viewtiful one I think).
I would love to see new moves for E&I and a damage buff, either in a patch for this current game (if possible) or in DMC 2, if there was much of a demand for it.
Possible E&L abilities for DMC 2
Just thought I would link the video on a gun scene in Equilibrium (Not my own), to expand on the ideas of gunplay in a new DMC title, also, instead of humans there would be demons obviously.
Would be good to hear all your views on gunplay in DMC, if you like/hate it, would love to know.
Cheers.
So feeling all nostalgic I thought I would give DMC3 and 4 a run through for old times sake, and I noticed that E&I were very strong in DMC3 compared to the latter.
I fell in love with the gunslinger, although be it, not as powerful as other weapons, but it looked pretty and impressive.
Unfortunately, I haven't used the fire arms much in DMC because they are incredibly weak for my play style, but I have seen some really impressive videos on this forum (the viewtiful one I think).
I would love to see new moves for E&I and a damage buff, either in a patch for this current game (if possible) or in DMC 2, if there was much of a demand for it.
Possible E&L abilities for DMC 2
- Twosome time is a must for me, if they increase the damage output with a spray fire capability
- Intertwine combos between Osiris, Rebellion and Aquila using E&I
Just thought I would link the video on a gun scene in Equilibrium (Not my own), to expand on the ideas of gunplay in a new DMC title, also, instead of humans there would be demons obviously.
- Different fire mode capabilities, i.e. using different ammo, such as triggered explosive shots, and removing the 'Kablooey' completely, which in turn could be filled by a different weapon (for DMC 2)
Would be good to hear all your views on gunplay in DMC, if you like/hate it, would love to know.
Cheers.