Goldsickle
Well-known Member
Performing a Stinger (or any charging signature move) at a ledge will make you leap at a long distance.
You can't do it here D:
You can't do it here D:
When you know when to use it, it's handy to shave time for a good total time ranking.But to be honest, is it's leap even needed?
In DMC1 you could use it when there was no normal leap available at a ledge... in DmC you have plenty of ways to go from platform to platform.
That brings up a good point.There are a lot of things I miss from the classic series.
I just hope that I end up missing a lot from this game, too, in a few years.
That brings up a good point.
I'm wondering how many of us in the following years will be complaining about the absence of a certain feature such as Angel Lift, or Demon Pull, etc.
Only in Devil May Cry 4's case, in which you would have to play as Nero in order to do something remotely similar to DmC's Angel Lift/Demon Pull.Considering that Angel Lift/Demon Pull are relatively old concepts from previous games, just applied in actual combat, (mainly Angel Lift) we would most likely complain regardless if these mechanics were to be removed.
I'm sure the absent of stinger leap is because DmC is much more a platformer than a metroidvania.
There are a lot of things I miss from the classic series.
I just hope that I end up missing a lot from this game, too, in a few years.
Only in Devil May Cry 4's case, in which you would have to play as Nero in order to do something remotely similar to DmC's Angel Lift/Demon Pull.
Still, wasn't really a primary feature vital to the game, like it was in Devil May Cry 4 and more so in DmC.DMC3 had Kalina Ann in Gunslinger style which also pulled enemies towards you.
DMC3 had Kalina Ann in Gunslinger style which also pulled enemies towards you.
Oh man, that was the only thing i used Kalina for, it was all based around range too. Got me all the way through Bloody Palace...DMC3 had Kalina Ann in Gunslinger style which also pulled enemies towards you.