• Welcome to the Devil May Cry Community Forum!

    We're a group of fans who are passionate about the Devil May Cry series and video gaming.

    Register Log in

How does Dante holster his guns?

Exejpgwmv

Well-known Member
The animation for him putting them away is fairly realistic, he puts Revenant and Kablooey on the sides of his waist and Ebony and Ivory on the back as if there were holsters there. But as we all know there are no holsters to be seen anywhere on the waist of his pants.
So what I guess I'm really asking is: Would it have been all that hard to model Dante with holsters for all his guns or would it have looked to silly?
Also would it be possible to mod the game so that it looks like the model for Dante's guns are directly attached to his waist?

(I don't ask this about his melee weapons because they are just Rebellion morphing into different forms on Dante's whim.)
 
He hides them under his coat, at the back of his waist in the waistband of his pants. Holsters are nice, but since Dante exudes that rough around the edges sort of style, a holster just isn't him. Instead, it's just guns shoved into the waistband.

I gave him shoulder holsters in DmC -Stairway to Heaven- because...well, it's just better. Especially to prevent the guns from just flopping out of his pants when he flips around in the air :tongue:
 
Last edited:
I'm more curious about the melee weapons. NT at least attempted to explain how he is able to carry so many weapons at once; because Donte's extra weapons are just Rebellion taking on a different form. Every DMC game including DmC just has Rebellion magnetically stuck to his back without any sort of scabbard to be seen lol.
 
I think it's just how Across said, he just puts them into his waistband - must be really uncomfortable though (>.<)
It seems they were originally going to include that in the game, since in the 2010 trailer they were visible.

I'm more curious about the melee weapons. NT at least attempted to explain how he is able to carry so many weapons at once; because Donte's extra weapons are just Rebellion taking on a different form. Every DMC game including DmC just has Rebellion magnetically stuck to his back without any sort of scabbard to be seen lol.
I think that that's what they were trying to explain with that tattoo/scar on DmCDante's back, rebellion just seems to be like some sorta part of him.
And on a side note, DMC2 Dante had a strap for rebellion in that one Japanese trailer for the game. It's a pitty it wasn't like that in the game aswell :<
 
I'm more curious about the melee weapons. NT at least attempted to explain how he is able to carry so many weapons at once; because Donte's extra weapons are just Rebellion taking on a different form. Every DMC game including DmC just has Rebellion magnetically stuck to his back without any sort of scabbard to be seen lol.
He's got that tattoo on his back and he's able to manifest Rebellion from there. It's Like Sunaka said, it's a part of him.
 
I'm more curious about the melee weapons. NT at least attempted to explain how he is able to carry so many weapons at once; because Donte's extra weapons are just Rebellion taking on a different form. Every DMC game including DmC just has Rebellion magnetically stuck to his back without any sort of scabbard to be seen lol.
I thought Rebellion itself was also a mental projection, and not an actual physical object, maybe he just imagines it floating behind him :P I do like how there is a little slit on the coat so that rebellion doesn't clip it whenever you run or land from high jumps.
 
2802431508_94d16ee7f6.jpg


Every game. Why? Cause it's freaking convenient, unless you want this:
link-with-all-his-items.jpg

"Ganon, could ya wait? I gotta find me bow n' light arrows."
 
Back
Top Bottom