I think after awhile me feeling awfully negative towards the direction the story seems to be going. I think it's about time to take some positive notes on DmC's gameplay that I think DMC can learn from.
#1. Use Of The Joystick- I think that using the Joystick in the controls is a good addition because it allows for more possibilities. The use of double- tapping the Joystick can help streamline moves like dashing into a simple maneuver and give rise to Joystick and Button combinations like what Stinger has already.
#2. D- Pad Weapon Selection- While it's not perfect, I believe that DmC's method of weapon selection is a step in the right direction and would make weapon selecting a breeze.
#3. No Lock- On- I didn't really welcome it at first but I think it'll be good for future DMC games to leave out the lock- on button. It's a good way to change DMC's formula to allow an improved method of targeting and attacking your opponents.
Other than these three things, everything else is pretty much standard DMC. If Capcom were to utilize these three improvements, I think people would enjoy the game alot more.
#1. Use Of The Joystick- I think that using the Joystick in the controls is a good addition because it allows for more possibilities. The use of double- tapping the Joystick can help streamline moves like dashing into a simple maneuver and give rise to Joystick and Button combinations like what Stinger has already.
#2. D- Pad Weapon Selection- While it's not perfect, I believe that DmC's method of weapon selection is a step in the right direction and would make weapon selecting a breeze.
#3. No Lock- On- I didn't really welcome it at first but I think it'll be good for future DMC games to leave out the lock- on button. It's a good way to change DMC's formula to allow an improved method of targeting and attacking your opponents.
Other than these three things, everything else is pretty much standard DMC. If Capcom were to utilize these three improvements, I think people would enjoy the game alot more.