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Honest Opinion on DmC (Spoilers Ahoy)

Triceranuke

Well-known Member
Ok, I just beat the game and thought I'd post my thoughts on it.
I'll preface by saying I absolutely loved the game, being a fan of the old series I can confidently say this is my favorite one to date. So let's start of with the things I like.

Character Design: The looks for Vergil and Dante in particular I really liked and how well they played off of eachother (Though part of this is a dislike for later)

Story: Ninja Theory did a great job of staying true to the core of Devil May cry while making a coherent tale and the voice acting and motion capture was fantastic and I loved all the subtle things they did with faces. I actually really enjoyed Vergil's character arch. His betrayal didn't come out of nowhere to me, it came as a betrayal should. If everyone could see them coming they wouldn't be so disastrous.

Combat: It felt like distilled Devil May Cry to me. I'll admit that I'm not the best gamer in the world, but having just played all the previous ones in preparation I can say that difficulty wise I died about as often and did as well in the stylish combat as I did in any of the others including 3.

Nephilim: The change from half demon half human to the Nephilim thing was something I was sure I would dislike actually turned into one of my favorite changes. It never made sense to me why Dante was so strong in his original incarnation. He was all but invulnerable. Rebellion, Alastor and the Force Edge were all thrown through his chest on multiple occasions, he could heal from any wound right away. Nothing ever seemed to phase or hurt him. But why? He wasn't even a full demon. It was all because Sparda was somehow ultra unbelievably powerful that even his blood diluted could take on any demon and prevail. I know there was some trite about any demon 'awakening to justice' would gain their true strength but I thought that was really dumb. Him being a being that's not allowed to happen. A union between two powerful races makes for a much more rational reason to make him so powerful.

Now for my dislikes
Character Design: I realize the irony of this, but I'm kinda ****ed about the white hair. NT goes out of their way to give us the wig scene and then they give Dante white hair after I've come to love the dark haired one. I'd be ok with just the white hair if it didn't also randomly grow a couple inches up top but not on his shaved parts. That was weird. It also cheapens the duality of Dante and Vergil. We see Vergil as having white hair from Birth and Dante as black. So I don't understand how Dante's demonic powers make him more like the overall more angelic seeming Vergil.

Difficulty: I only have once complaint about the difficulty and that's how little you're punished for dying. Golden orbs are night useless since dying just sends you back to the nearest checkpoint, what golden orbs USED to do. I seriously died in a boss fight and continued to a point where the boss had less health than when I had died. I like the frustration that comes with being bad, though this system is more convenient and less rage enducing.

Ranks: Gaining ranks in combat seemed fine to me on Nephilim, my problem was how lenient it was in the mission end. I was getting S's like crazy and I'll admit I'm not an S, SS or SSS player. but it doesn't really influence things that much. A better SSS is still gonna be on the top of the leaderboard, so I guess there's no harm in letting new players feel less discouraged.

Small problem: Cause I just watched my girlfriend playing this part. The section where Dante murders hundreds of innocents on a train to save Vergil and Kat.



Other than that, this is an excellent game and my new obsession. Can't wait for Vergil's Downfall.
 
Yep im with you with the white hair, seeing him with the dark hair is kinda refreshing. It just makes him look like a new character.
 
Difficulty: I only have once complaint about the difficulty and that's how little you're punished for dying. Golden orbs are night useless since dying just sends you back to the nearest checkpoint, what golden orbs USED to do. I seriously died in a boss fight and continued to a point where the boss had less health than when I had died. I like the frustration that comes with being bad, though this system is more convenient and less rage enducing.

I was kinda iffy about that, too. I know they needed to implement the feature because otherwise the platforming would be unbearable, but they could have attached it to environmental deaths only. You fall into a pit, you come back to a checkpoint a few steps back. You get murdered by a demon or a boss, you start over. Though I did watch a playthrough where the person had to start whole sections over when they died, so maybe it depends on which difficulty you're on?

Small problem: Cause I just watched my girlfriend playing this part. The section where Dante murders hundreds of innocents on a train to save Vergil and Kat.

Whaaaaat. *rewatches the mission* Holy crap. He actually does that.
 
DmC Devil May Cry is kinda Devil May Cry occidental edition.

I see DmC as I see the movie Quarantine (an american remake of [Rec]), its unnecessary and it does worse everywhere except maybe in the looks.

The story tries to be something that it isnt.
The combat system just straight up inferior to dmc4 and bayonetta.
The game is ezpz lemon squeazy on nephlim.
The boss are just so bad, that it not even funny.
But the level design was quite nice looking and refreshing.

After finishing the game once it felt like eating in a fast food.

But the game isnt bad at all, its a huge improvement when compared to heavenly sword. I would give the game 15/20, Just like quarantine isnt a bad movie, dmc devil may cry isnt a bad game but its unnecessary and inferior when compared to the original.

I dont know If i'll have the envy to finish the game in SoS and DMD yet.

btw I dont think speak the universal truth, so this is obviously imo.

Edit:
What mission is it?
Mission 15, the trade (the only mission where I didnt get an A/S/SS/SSS, It seemed seally to fight demons while trying to save kate and useless vergil)
 
Are you speaking of the mission where everything went to hell all around ? because that train was going to crash anyway and from all that happened the people if there was any in there were either dead or going to be dead either way.
 
DmC Devil May Cry is kinda Devil May Cry occidental edition.

I see DmC as I see the movie Quarantine (an american remake of [Rec]), its unnecessary and it does worse everywhere except maybe in the looks.

The story tries to be something that it isnt.
The combat system just straight up inferior to dmc4 and bayonetta.
The game is ezpz lemon squeazy on nephlim.
The boss are just so bad, that it not even funny.
But the level design was quite nice looking and refreshing.

After finishing the game once it felt like eating in a fast food.

But the game isnt bad at all, its a huge improvement when compared to heavenly sword. I would give the game 15/20, Just like quarantine isnt a bad movie, dmc devil may cry isnt a bad game but its unnecessary and inferior when compared to the original.

I dont know If i'll have the envy to finish the game in SoS and DMD yet.

btw I dont think speak the universal truth, so this is obviously imo.

Edit:

Mission 15, the trade (the only mission where I didnt get an A/S/SS/SSS, It seemed seally to fight demons while trying to save kate and useless vergil)
Ok, I want to preface this by saying I'm not trying to start a stupid internet fight.
I'll concede on the combat because like I said I'm not the best player. I did about as well as I did in any of the old ones which isn't bad, but I'm not crazy good. I personally enjoy the simpler combat and I think less is more in gameplay a lot of the time. That's just personal opinion though.

I do think this brought a lot that was necessary. Let's not lie, DMC was a sinking ship. A number 5 along the same lines of 4 would have completely downed it. I'm sure the combat would have been what a lot of people wanted but at that point Capcom couldn't decide how they wanted to characterize anybody. The timeline was messed up to hell, and frankly most people didn't care. I played 4, enjoyed it then promptly stopped thinking about it.
DmC generated tons of interest and attention to the series and for no other reason was something Devil May Cry needed. But beyond that, and maybe I'm in the minority but I think it needed story. And I don't care what opinion you hold but you can't honestly tell me the originals had a better storyline than this.

Let me paraphrase 1:

Crazy lady bursts through Dante's office, throws a motorcycle at him and tries to murder him by impaling him with his own sword. Upon seeing this does not work quickly says she's actually his friend and wants to hire him.
Dante is not suspicious of this and agrees even though she's clearly evil.
Followed by hours of absolutely no plot other than "OH MY GOD, YOU'RE TOTALLY LIKE YOUR DAD. ALSO THIS IS YOUR BROTHER" Then around the end Dante is betrayed, because no **** Dante she tried to kill you and she does an evil laugh every time you see her.
Then Mundus 'kills' Trish And Dante gets super voice cracky and upset even though he's seen and interacted with her literally two times and both times she tried to kill him.
Then the game turns into Star Fox and you fight the bad guy, then Trish is alive again for no reason and they rename the shop into a grammatical error.
 
Ok, I want to preface this by saying I'm not trying to start a stupid internet fight.
I'll concede on the combat because like I said I'm not the best player. I did about as well as I did in any of the old ones which isn't bad, but I'm not crazy good. I personally enjoy the simpler combat and I think less is more in gameplay a lot of the time. That's just personal opinion though.

I do think this brought a lot that was necessary. Let's not lie, DMC was a sinking ship. A number 5 along the same lines of 4 would have completely downed it. I'm sure the combat would have been what a lot of people wanted but at that point Capcom couldn't decide how they wanted to characterize anybody. The timeline was messed up to hell, and frankly most people didn't care. I played 4, enjoyed it then promptly stopped thinking about it.
DmC generated tons of interest and attention to the series and for no other reason was something Devil May Cry needed. But beyond that, and maybe I'm in the minority but I think it needed story. And I don't care what opinion you hold but you can't honestly tell me the originals had a better storyline than this.

Let me paraphrase 1:

Crazy lady bursts through Dante's office, throws a motorcycle at him and tries to murder him by impaling him with his own sword. Upon seeing this does not work quickly says she's actually his friend and wants to hire him.
Dante is not suspicious of this and agrees even though she's clearly evil.
Followed by hours of absolutely no plot other than "OH MY GOD, YOU'RE TOTALLY LIKE YOUR DAD. ALSO THIS IS YOUR BROTHER" Then around the end Dante is betrayed, because no **** Dante she tried to kill you and she does an evil laugh every time you see her.
Then Mundus 'kills' Trish And Dante gets super voice cracky and upset even though he's seen and interacted with her literally two times and both times she tried to kill him.
Then the game turns into Star Fox and you fight the bad guy, then Trish is alive again for no reason and they rename the shop into a grammatical error.
please dont make assumptions like "And I don't care what opinion you hold but you can't honestly tell me the originals had a better storyline than this." it is very offensive. and i hear too many people diss DMC's story i didn't come the the DMC board to hear even more. please be respectfull of the older games while on this board (and to clarify im not trying to silence your opinion, just asking you to be a bit more thoughtful)
 
please dont make assumptions like "And I don't care what opinion you hold but you can't honestly tell me the originals had a better storyline than this." it is very offensive. and i hear too many people diss DMC's story i didn't come the the DMC board to hear even more. please be respectfull of the older games while on this board (and to clarify im not trying to silence your opinion, just asking you to be a bit more thoughtful)
Don't get me wrong, I love the old games. I just see a lot of people claiming the new one doesn't add anything or that it's on par storywise with the old ones. I loved that camp. I replayed them all in preperation for DmC but the story in one was completely bare bones and Dante did a lot of things like what I mentioned when they just wouldn't make sense. 3 was the best for story out of the old ones and I can accept an argument being made on that one being better than DmC but that's preference. DMC 4 was just plotholes and inconsistency. The timeline shouldn't be 3,1,4,2 and Dante never get's good characterization. He's cocky in 3, get's more mature in 1, then in four he's basically 3 again but more clownish without any of his character development then we go to super somber Dante in 2.

As much as I love those games, taking the series as a whole I feel like objectively the reboot is better in that regard if in no other.

I may have resorted to hyperbole in my synopsis of DMC 1. But seriously, when your first interaction with someone is having them throw a motorcycle at you and impale you with no provocation you are not allowed to be surprised when they're a bad guy.
 
Don't get me wrong, I love the old games. I just see a lot of people claiming the new one doesn't add anything or that it's on par storywise with the old ones. I loved that camp. I replayed them all in preperation for DmC but the story in one was completely bare bones and Dante did a lot of things like what I mentioned when they just wouldn't make sense. 3 was the best for story out of the old ones and I can accept an argument being made on that one being better than DmC but that's preference. DMC 4 was just plotholes and inconsistency. The timeline shouldn't be 3,1,4,2 and Dante never get's good characterization. He's cocky in 3, get's more mature in 1, then in four he's basically 3 again but more clownish without any of his character development then we go to super somber Dante in 2.

As much as I love those games, taking the series as a whole I feel like objectively the reboot is better in that regard if in no other.

I may have resorted to hyperbole in my synopsis of DMC 1. But seriously, when your first interaction with someone is having them throw a motorcycle at you and impale you with no provocation you are not allowed to be surprised when they're a bad guy.
wow i didn't expect that thanks for rewording your thoughts.(i could see where your coming from although im not of the same opinion)
 
Ok, I want to preface this by saying I'm not trying to start a stupid internet fight.
I'll concede on the combat because like I said I'm not the best player. I did about as well as I did in any of the old ones which isn't bad, but I'm not crazy good. I personally enjoy the simpler combat and I think less is more in gameplay a lot of the time. That's just personal opinion though.

I do think this brought a lot that was necessary. Let's not lie, DMC was a sinking ship. A number 5 along the same lines of 4 would have completely downed it. I'm sure the combat would have been what a lot of people wanted but at that point Capcom couldn't decide how they wanted to characterize anybody. The timeline was messed up to hell, and frankly most people didn't care. I played 4, enjoyed it then promptly stopped thinking about it.
DmC generated tons of interest and attention to the series and for no other reason was something Devil May Cry needed. But beyond that, and maybe I'm in the minority but I think it needed story. And I don't care what opinion you hold but you can't honestly tell me the originals had a better storyline than this.

Let me paraphrase 1:

Crazy lady bursts through Dante's office, throws a motorcycle at him and tries to murder him by impaling him with his own sword. Upon seeing this does not work quickly says she's actually his friend and wants to hire him.
Dante is not suspicious of this and agrees even though she's clearly evil.
Followed by hours of absolutely no plot other than "OH MY GOD, YOU'RE TOTALLY LIKE YOUR DAD. ALSO THIS IS YOUR BROTHER" Then around the end Dante is betrayed, because no **** Dante she tried to kill you and she does an evil laugh every time you see her.
Then Mundus 'kills' Trish And Dante gets super voice cracky and upset even though he's seen and interacted with her literally two times and both times she tried to kill him.
Then the game turns into Star Fox and you fight the bad guy, then Trish is alive again for no reason and they rename the shop into a grammatical error.
I can honestly say that the story was better in the old ones because it did NOT try to be taken seriously. Yes there were plot holes and **** but the game never acted like it was supposed to have a good story.
While NT chose to criticize society and make a story that is meant to be taken seriously, they failed miserably at it...It looks like a poser drinking ****ty wine in a box that acts like he knows **** and that his wine is good...Absolute cringe. As the game acts like the story is meant to be taken seriously we are forced to judge its story seriously...

Also since you like simpler things I would suggest an upgrade for your bike:
1166-5.jpg


I hope it's not to hard to use for you.

Ps: I cannot offend you since my opinion doesnt matter. But anyway I dont not mean to offend you posting this, but I mean to point you inconsistency if you like simpler things go all the way with it and never train or learn anything. Sounds silly ? yes because it is. Its opinions like this this that turn

Edit: As I said the game, I think the game is good but it should have been a new ip. The game is as much Devil May Cry than super mario bros 2 (US version) is a super mario bros game...It's a good game with a name that isnt his own.
 
I can honestly say that the story was better in the old ones because it did NOT try to be taken seriously. Yes there were plot holes and **** but the game never acted like it was supposed to have a good story.
While NT chose to criticize society and make a story that is meant to be taken seriously, they failed miserably at it...It looks like a poser drinking ****ty wine in a box that acts like he knows **** and that his wine is good...Absolute cringe. As the game acts like the story is meant to be taken seriously we are forced to judge its story seriously...

Also since you like simpler things I would suggest an upgrade for your bike:
1166-5.jpg


I hope it's not to hard to use for you.

Ps: I cannot offend you since my opinion doesnt matter. But anyway I dont not mean to offend you posting this, but I mean to point you inconsistency if you like simpler things go all the way with it and never train or learn anything. Sounds silly ? yes because it is. Its opinions like this this that turn

Edit: As I said the game, I think the game is good but it should have been a new ip. The game is as much Devil May Cry than super mario bros 2 (US version) is a super mario bros game...It's a good game with a name that isnt his own.

I like simplicity over something loaded with more than I need, there's a difference. There's inconsistency in what you say too. Because I hate that argument when applied to anything. Acknowledging that your story sucks doesn't make it suck any less. It knows not to take itself seriously because it knows that it's story isn't the point, the point of those games were all about the gameplay mechanics. That's all well and good, but knowing story isn't your forte doesn't make it a good story.
I'm not saying that NT wrote a masterpiece. I'm saying they wrote a story I enjoyed.

The part where Dante is stuck in Limbo and can't do anything to help Kat made me feel for the characters. Does it take itself seriously sometimes? Sure, but it's lighthearted at other times. It's a narrative, so yeah the characters have to believe what they're saying.

What you're saying is that someone who doesn't even try to do something is better than someone who at least tried even though they failed (Which I don't believe they failed but that's me).
 
I like simplicity over something loaded with more than I need, there's a difference. There's inconsistency in what you say too. Because I hate that argument when applied to anything. Acknowledging that your story sucks doesn't make it suck any less. It knows not to take itself seriously because it knows that it's story isn't the point, the point of those games were all about the gameplay mechanics. That's all well and good, but knowing story isn't your forte doesn't make it a good story.
I'm not saying that NT wrote a masterpiece. I'm saying they wrote a story I enjoyed.

The part where Dante is stuck in Limbo and can't do anything to help Kat made me feel for the characters. Does it take itself seriously sometimes? Sure, but it's lighthearted at other times. It's a narrative, so yeah the characters have to believe what they're saying.

What you're saying is that someone who doesn't even try to do something is better than someone who at least tried even though they failed (Which I don't believe they failed but that's me).
No you like thinking that you dont suck, so you go for simplicity because trying means failing and you dont want that.
And no what I say is that something that the original dmc's stories were comic, the story aimed only to be fun, by using comic relief.

DmC is comparable to dmc2 in the way that they both lost their identity to attract more players, the difference is that DmC as better taste. DmC is much better than dmc2 thought.
 
The part where Dante is stuck in Limbo and can't do anything to help Kat made me feel for the characters. Does it take itself seriously sometimes? Sure, but it's lighthearted at other times. It's a narrative, so yeah the characters have to believe what they're saying.
I completely disagree. I couldn't feel with Dante at all. He came off as someone who was bullied as a kid and is now trying to get back at people. The game is also very tonally inconsistent. One moment you'll have Dante doing wacky things like getting dressed while flying through his trailer and then you'll have Vergil laying down some bullet abortions with his rifle and then joking about his genitalia.

It doesn't help that Dante's voice actor is just awful.
What you're saying is that someone who doesn't even try to do something is better than someone who at least tried even though they failed (Which I don't believe they failed but that's me).
But they didn't try to do the same thing. DMC3 tried to delivery a cheesy and fun action story that was mostly just a set piece to deliver the over the top combat and a fun character to play as. DmC failed at this and whatever attempt at serious narrative it had.
 
No you like thinking that you dont suck, so you go for simplicity because trying means failing and you dont want that.
And no what I say is that something that the original dmc's stories were comic, the story aimed only to be fun, by using comic relief.

DmC is comparable to dmc2 in the way that they both lost their identity to attract more players, the difference is that DmC as better taste. DmC is much better than dmc2 thought.
Did you not read where I said I got more or less the same rankings in DmC that I did in any of the others on my preperation playthrough? Not overall mission ranking cause DmC rates you way too highly on those, but in combat ranking.

To use your example I would rather use a bicycle than a unicycle because a bike streamlines the experience. A unicycle is needlessly complicated to ride in comparison.
And the only two games in the series that tried to even tell a story were 3 and 4. I've acknowledged that an argument can be made for 3 but 4 took itself seriously on the Nero parts and regarding his love story. Dante lost character development same with Trish and Lady and just became a joke character. And the story was riddled with potholes. I just played through the game a week ago. Play through it again and tell me it doesn't try to take itself seriously.

I'm not talking about any of the games as a whole. I'm saying that as a series the old DMC had wildly inconsistent story telling and tone. Mostly terrible voice acting (My opinion entirely, I know a lot of people say that DmC has terrible voice acting but to each their own) and just bad direction for the story.

I'll say it again, I loved all those games.
The only one I did not pick up on release date was DMC1 but I picked it up a year later. I even loved 2 because I was 12 at the time and not very picky. DMC 3 was my favorite game for years and I picked up the normal one and special edition when it came out. 4 was resoundingly meh to me but I still beat it a couple times.

I have never said I'm an amazing player but I've played these games enough to be pretty good at them. I had fun with them though and i had a lot of fun playing DmC. I haven't been this excited about playing a Devil May Cry game since 3.

That's all I have to say about it
 
I liked DmC story, expecially the Kat part, it was really sad, and by the end of the game she was devasted, I mean she couldn't even take a step more of how tired she was, by far my favorite character in DmC.

Triceranuke
I agree with your point, especially in DMC 4 game, in my opinion Dante and the girls are just there for fan service, because they didn't have balls to only put Nero and make a totally new story, they needed to make Nero seem weaker and make Dante steal is spotlight, they could easily have made an entire Campaign with Nero, and a sidequest with 10 missions for Dante.

DMC 3 was the better in the original universe, storywise and gameplay wise, it has a great narrative, great gameplay and etc.

DMC 2 have good graphics I guess, for the time, and DT was awesome(in my opinion...)

and DMC 1, the first game I had for my PS2 will always have a place on my heart, the history wasn't great or anithing, but it was fun.

About the difficult, for me, it dosen't matter, I never found any DMC to be hard, cheap at some times, but not hard, and DmC is about fine for me, the narrative is good, the universe created in it is pretty amazing too, the only thing is that I disliked most of the bosses, except Vergil and Mundus.
 
I seriously died in a boss fight and continued to a point where the boss had less health than when I had died.
I'm not trying to start anything, but please tell me what boss did that happen? Because even with Mundus' spawn (which I thought, other than Vergil, was the hardest), I was REEEAALLY close to killing that, and I died because I got cocky. Had to start all over.

But you know what, I agree with you 100% with the scoring system. I hope there's a way they can patch that. I think I got maybe one B, one A, and the rest S's and SS's on Nephilim mode.

I can't agree with you about the white hair. It seems natural.
 
Did you not read where I said I got more or less the same rankings in DmC that I did in any of the others on my preperation playthrough? Not overall mission ranking cause DmC rates you way too highly on those, but in combat ranking.
That's very strange an you seem like an anomaly. I don't know, debate the quality of the system all you like but there's not much deny that your style skyrockets. I watched a stream of a guy fighting Vergil with only the hulk hands, he dies a couple of times and mostly just used attack and grapple and he still got an S.

To use your example I would rather use a bicycle than a unicycle because a bike streamlines the experience. A unicycle is needlessly complicated to ride in comparison.
Poor example. Would be better to compare it to say a beachcruiser bike or something to a mountain bike or competition bike. One is easier and more accessible, but the skill ceiling isn't as high. The other is less accessible, but the skill ceiling is much higher.
And the only two games in the series that tried to even tell a story were 3 and 4. I've acknowledged that an argument can be made for 3 but 4 took itself seriously on the Nero parts and regarding his love story. Dante lost character development same with Trish and Lady and just became a joke character. And the story was riddled with potholes. I just played through the game a week ago. Play through it again and tell me it doesn't try to take itself seriously.
The plot of DMC4 was very weak, I agree. The characterization of it was miles ahead of DmC, and for all of DmC's bragging about its narrative and plot it really fell short on delivering even a mediocre story. DMC4's selling point was never its story and it never advertised such.

I'm not talking about any of the games as a whole. I'm saying that as a series the old DMC had wildly inconsistent story telling and tone. Mostly terrible voice acting (My opinion entirely, I know a lot of people say that DmC has terrible voice acting but to each their own) and just bad direction for the story.
How was the voice acting in DMC4 bad? Give some examples, DMC1's had some bad overacting, you know what scene I mean as did DMC3. But DMC4's voice acting was great. Dante really delivered his lines well. Seriously, how can anyone see this scene and say that's good voice acting at all. Listen to that half assed scream in the first 15 seconds. It sounds like a joke and there's plenty more examples of Dante's voice actor sounding unegaged and emotionless if you want them.
 
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