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Gaming ultimate taboo and Catherine

Vergil'sBitch

I am Nero's Mom & Obsessed fan girl
Premium
I found this on the GameCentral section of the Metro website. Its a midweek feature which has been posted due to the news that Catherine has a US release confirmed.

Hopefully you'll realise how pathetic the UK government is when it comes to gaming.

Midweek feature – No Sex Please We’re Video Games
Why are video games so tame when it comes to portraying sex? Why is it acceptable for games characters to hate and kill but not to love? GameCentral examines one of gaming's oldest taboos.


Sex is something that just doesn't happen in video games. Despite most games characters wandering around half naked none of them seem to have been told what their idealised (from a 14 year old boy's point of view) body parts are for. Disembowel a bad guy and run over the corpse and you've got a run-of-the-mill action game, try and portray two people in love and you've got a worldwide scandal.

Gaming's puritanical attitude towards sex, but limitless tolerance for ultra violence, is entirely down to the influence of the American market. If France, or indeed any other nation, was still making games for itself things would be very different.

But instead a game like Grand Theft Auto: San Andreas is only given an 18 rating when it’s found out it has the world’s tamest sex game hidden within it. As a result creating anatomically impossible women is the only real outlet developers have for introducing any hint of sexuality into their games.

Male characters, from the Hulk-proportioned men of Gears Of War to the impossibly surly Kratos, are just as preposterous and unrealistic. That latter's games feature some of gaming's most famous sex scenes, but they're so hilariously tame - with the camera instantly panning away like a startled schoolchild - it only makes games seem even more pathetically coy. And this in an 18-rated title famous for its amoral violence.

The reason for this craven self-censorship is obvious: games are for kids as far as the wider world is concerned and there’s not a government on Earth that would think twice about banning a game simply to earn a few minutes praise in a right wing tabloid.

In fact most ratings boards have preposterously draconian rules about any kind of sexual act in games - even though such content has never existed. The way some politicians go on you'd think that video games were drowning under a flood of sexual imagery, when in reality an episode of Hollyoaks would seem dangerously risqué by comparison.

Of course many people don't realise this and when they hear politicians talking about sexual content they assume it actually exists - rather than being a figment of their imagination. (We're assuming, for the sake of argument, that Keith Vaz doesn't habitually import Japanese hentai just so he can be outraged at it.)

Perhaps the most ludicrous sex scandal in gaming was the entirely manufactured furore surrounding the first Mass Effect. The whole 'Sex-Box' scandal was created by American neoconservatives (including this TV segment on Fox News), who convinced themselves that the game allows you to - and this is a quote: 'sodomise whatever, whomever, however, the game player wishes'.

The rather charming reality was that if you were really nice to one of your crew members and managed to romance them for the whole game then you were rewarded with a brief cut scene in which you just managed to catch a glimpse of a soft focus buttock. In America the game was given the highest possible age rating for its crimes, in Europe it got a considerably tamer 12.

Unfortunately, despite BioWare's attempts to push the boundaries the sequel ended up considerably tamer in terms of its visuals and pseudo-homosexual relationships and was slapped with a maximum age rating in all countries.

It’s a sad state of affairs indeed when gratuitous violence is always deemed far more tolerable than even the mildest form of sexual imagery. Or at least it is in the West, where Japanese games are regularly sanitised to remove any such mind-altering concepts.

Which is why today's news that Catherine is going to be released in North America was such a welcome surprise. Already a number one hit in Japan the game tackles the topics of sexuality and obsession head on, in exactly the way a Western made game would never dream. If it is released uncensored in America then real progress might finally be made.

Unfortunately Its path to release in the UK is likely to be far more protracted, but only because publisher Atlus has no European offices. Generally speaking Europe is much more open about sexual topics than America, although the predictably foaming mouth response to Ubisoft's We Dare suggests we're not really any more adult about such things.

Suggesting that the Wii is for all ages is all well and good when you're talking about OAPs playing bowling, but let grown adults play a faintly titillating party game (which apart from anything has only a 12 age rating) and suddenly consoles are the tool of the devil again.

If video games ever want to be taken seriously - if they ever want to tell a proper story or feature genuinely rounded and three dimensional characters - then they have to overcome their childish attitude to sex.

That isn't a call for explicit or pornographic content but an acknowledgement that in the real world people's motivations are much more likely to be driven by love and desire than bloodlust and revenge. Sadly it's only the latter two emotions that are deemed socially acceptable when it comes to games.
 

Chaos Raiden

Avid Gamer & Reviewer
I will be pretty disappointed if the game has it's contents censored. That will be the most worst thing can happen to a game like Catherine.
 

V

Oldschool DMC fan
Hmm, but it's not just the UK that video games are viewed as generally 'too influential' on the young to allow sex - except Japan perhaps (even though if something has an 18+ rating on the box, the young shouldn't be able to buy it anyway and the game-makers and game stores have done their part in being responsible toward minors - they shouldn't be responsible for the failings of parents or the fact kids can end up playing this stuff if they really want to through their friends or relatives anyway). I thought the UK wasn't too bad about it at first, but there are a lot of games from other countries I realised that don't get a sniff of a release here because they never make it past the censors.

It's not too suprising though - back in the 60s more violent comics and collectible cards were seen by some as corrupting/subversive entertainment that kids loved... and then later in the 80s it was 'video nasties' thought to be turning our children into would-be killers... and now the latest medium of entertainment are the new threat to our kids' sanity. Blargh.

Someone needs to do a comprehensive study into just HOW influential video games really are and how 'dangerous' they are - instead of anti-video game rhetoric always coming from the same kinds of people, who more often than not can be made to admit they've never played the games they are slamming, and thus have no idea what they're really talking about. (Mass Effect Alien Sideboob incident springs to mind. "Virtual rape at the touch of a button" was the criticism from a guy who had never played it and was 100% incorrect).

I say that because I'm curious just how much videogames affect adults. I imagine they don't affect most adults negatively at all because most people know the difference between reality and a videogame, and don't rush out to immediately re-enact what they just did onscreen. Kids shouldn't be playing adult themed games anyway, but we know they will try to play banned or restricted games if they've been in the media for containing sex and violence, so the best way to stop the games having a bad influence on kids is to bring your kids up properly with a strong sense of right and wrong, so that even if they play games, they know better than to copy them IRL. Oddly instead, the general reaction from American parenting associations and the likes of Jack Thompson is simply to call for a ban on these games, or make them even more infamous by jabbering about how full of sex they are (way to make them more popular, dude ¬_¬).

What really needs to happen is for games to lose the label they have in the West for being 'just for kids'. Games are not just for kids any more, but like with anime, the residual association of cartoons and video games with children here just won't quit. If films can be viewed as a medium with defined adult and child audiences, and contain sex, why can't games? The answer is they can, it's just the general attitude (often held by non-gamers), some parents and censors toward games that is hindering the potential and maturation of games into a truly diverse, exciting and less juvenile medium of entertainment.

Many games now are just like interactive movies in a sense, so why it is taking so long for people to distinguish between one kind of game for all ages and another that isn't it beyond me - it's not like films haven't been around for a long, long time and are distinguished and accepted with a simple age rating.

The sex issue isn't restricted to videogames though, it's something countries are generally anally-retentive about almost across the board and it all comes down to current attitudes. Take films - a film showing female nudity may well be rated 15 depending on the nature of the nudity, but throw a full frontal nude male in there and you've got yourself an 18+ without question. We just can't handle naked men, apparently... but a naked woman is all right for under 18s to see, because society has been exposed to the idea of naked women (and happily sexually objectified them) for a lot longer than naked men, and accepts it more easily. And yet - it would rather accept people being shot or things being blown up than allow a pair of boobs before the watershed. It's almost hilarious.
 

Vergil'sBitch

I am Nero's Mom & Obsessed fan girl
Premium
^firstly, thats one hell of a post and completely agreeable.

TBH, I've never played Mass Effect. But i do remember the stir that GTA: San Andreas caused with the 'Hot Coffee' incident.

I wonder if parents think that the 'age rating' on the box is really a level for how difficult the game is. (I'm pretty sure that's what my parents thought.)
 

V

Oldschool DMC fan
LOL, I remember "Hot Coffee". I was always trying to figure out whether the big deal was that there was a sex minigame in the game (where we actually SEE the badly rendered sprites doing it and OMG they've got their clothes on anyway LOL) or whether it was the fact it was hidden within the game and not mentioned on the box, so maybe eluding censors or would unsuspectingly spring itself upon innocent little cherubs playing the game?

It's really hard to see the problem because GTA has always been 'infamous' for the ability to visit prostitutes or drive tanks over old grannies and other terribly shocking stuff like that, and little cherubs shouldn't be playing it anyway. It was already rated "Mature" and it wouldn't have been rated any higher whether there was a sex game or not in there too. Maybe the fact the company didn't declare it was in there to the right people, but the fact they all started kicking up a fuss about it meant practically every kid on the planet knew about Hot Coffee within ten minutes of the scandal.
 

Vergil'sBitch

I am Nero's Mom & Obsessed fan girl
Premium
I'm still trying to get the ability to watching :lol:
(I won't tell you if i'm being serious or not.)

This is good, they give a censored version of the cheat... how nice of them, you can't moan at that... at least its censored for tiny little minds :lol:
Sorry vain attempt at sarcasm and it probably didn't make sense either.

EDIT~ Life shows us that at some point a minor will see this type of content at some point.
 

Klawed Flaw

Fallout Nut
Lost hope in the understanding of gaming the article's author has at the love = scandal. Love =/= Sex. Sex is an action, love isn't. The end.
 
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