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GameTrailers' Art interview.

1$ says that at some point they'll something around the lines of 'the original DMC was like this or that but now we have created a something or other that is an improvement because of reasons a and b.'
 
1$ says that at some point they'll something around the lines of 'the original DMC was like this or that but now we have created a something or other that is an improvement because of reasons a and b.'
Actually, I don't think they did.

They were just explaining how they came up with the world of Limbo and how the concept slowly evolved from "how are we going to make a game that traps Dante at different points to fight him" to "the world is literally alive.

And they talked about how Dante's character was drawn up and stuff.

HAHA NOW YOU OWE ME ONE WHOLE DOLLAR, BERTO
 
My point was that they were going to say this game was more this and more that than any other/previous DMCs, which they did. You can have the win since I didn't clarafy that in to it, but thats not important.

I simply get snipy that every time someone at NT talks about the game they feel the need to undermine, degrade, or just plain old mention how they think older DMC games are crap. Fortuanitly these guys didn't feel like they had to say any of that and were very good at sticking to the point.

Anyway, good stuff. Always good to hear from the art deparment and what the thought process is.
 
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