Goldsickle
Well-known Member
Two buttons for dodge is one thing but three types of dodge?
While I'm happy with how they crammed some moves together (charged shots of E&I and Revenant are not just powered up shots) the dodge variety feels redundant.
If holding the Demon trigger turns dodging into guarding, then it should solve a lot of problems.
While I'm happy with how they crammed some moves together (charged shots of E&I and Revenant are not just powered up shots) the dodge variety feels redundant.
If holding the Demon trigger turns dodging into guarding, then it should solve a lot of problems.