I'm down for a sequel, that game held alot of potential. It did get repetitive and ****ed me off several times with all the forcing. With those faults out of the way that game could generate a fanbase vocal enough to detonate a demand bomb on innovation in gaming.
I didn't like the story because I can't remember it. Usually when I channel up on games there's an impression I remember and all I could remember was that lightning whip for an arm, the combos, the juggles, and the final support you get. That game would've been greater if there were more support behind it.