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BLOODY PALACE GAMEPLAY NOW UP!

Considering how simple it would be for them to make Vergil playable in BP I'd be very suprised to see them not do it.
 
Did DMC4 give you extra time by killing demons? Because it looks a lot more manageable now (I hated the timer in DMC4) And i guess the level themselves are going to be another factor too. Cannot wait to see how much the level's change through out the game.
 
Did DMC4 give you extra time by killing demons? Because it looks a lot more manageable now (I hated the timer in DMC4) And i guess the level themselves are going to be another factor too. Cannot wait to see how much the level's change through out the game.

Yes it did.

But the bonus time per demons imo looks more generous, but since you begin the game with only 30 seconds, I'm not so sure.
 
if they removed color coded enemies and poison,killingface, and mundus from BP then yea id agree but im not sure if thats the case
Vergil has a equivalent of the angel/demon system in his gameplay if I heard it right, and from the trailers you can see that at least the "lift" mechanic is there in the form of a teleport.
Not sure how the "pull" works for vergil if there is any though, but there is the possibility.
 
Vergil has a equivalent of the angel/demon system in his gameplay if I heard it right, and from the trailers you can see that at least the "lift" mechanic is there in the form of a teleport.
Not sure how the "pull" works for vergil if there is any though, but there is the possibility.
then i certainly hope so.
 
But the bonus time per demons imo looks more generous, but since you begin the game with only 30 seconds, I'm not so sure.

Considering the fact the amount of seconds in DMC4 from the Scarecrow/Basilisks enemies were around 5 - 8 seconds, as well as giving out time for finishing a level (15 seconds for a normal completion and 30 seconds when you don't receive damage.)

When you get up to Frosts, Bianco Angelos/Mephistos/Assaults, it bumps up to 12 - 15 seconds.
MegaScarecrow gives around 16 - 21 seconds.
Fausts/Alto Angelos would give around 25 - 35 seconds.
And Blitz, along with bosses, would give out around a full minute when you aren't damaged.

Overall, I find it that DMC4's timer was much more lenient. Seeing how that the player in the topic video literally had no clue on how to dispose of the enemies properly, I'm sure the timer isn't as bad as I think it is. The amount of enemies probably compensate for the amount of time that is handed out later on, most likely. However I still think that DMC4 had a better timer.
 
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