I was wondering if there ever was an idea to join forces with other forum members and create a simple stylish fighter
It's going to be a difficult process due to conflicting ideas and possible arguments.
Did you know the first Resident Evil was supposed to star an all-cyborg cast?
The writer rebooted the idea and now the end result are the characters we know today (Chris, Jill, Barry, etc.).
In my canceled game, I got into an argument with my programmer.
He wanted my main character to be able to do a jumping High Time-like move in the air.
I disagreed for some reason because it didn't feel right or something and for a long time, I still think it's not a good idea.
Until I saw the exact same thing in Bayonetta.
It actually worked, making me regret arguing with my partner.
I never made a triple A game but I get this feeling I got a taste of how it feels to work with another in game-making.
You need to have good communication and persuasion skills when working in a team or company.
Shinji Mikami took three months to convince Hideki Kamiya and his team to turn his "Resident Evil 4" into Devil May Cry.
Do you think you could persuade someone like that?