Don't Let the Fall of America be Your Fall
- Jan 29, 2012
- Reaction score
This is actually what i talking about. In nowadays games transform into interactive movie where whole point is "fun to watch" not "fun to play" because all "play" it's just walking straight forward and pushing one button. Few hours ago i finished Ninja Gaiden 3: RE and story there was pretty ridiculous.But every boss fight was a challenge, every boss fight forced you to experiment with your weapons and moves, every single fight was intense and fun. Game was lot more interesting that story of this game, and it's ok.
I dont want to say that developers shoudnt pay atention to story at all. They should, but only after when they have a really good gameplay.
Even so, a good game should give as much attention to story as they do gameplay, otherwise it's only going to ever reach a small nich of gamers and not the whole gaming world. The only games I know that are surviving on gameplay and bad stories are Mario, DMC, Bayonetta, Sonic, and a few others. And none of those games have really gotten to any higher sales numbers because its just mindless fun to the gamers if its story and characters aren't backing it up.