Exejpgwmv
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Spoilers obviously: Similar to what happened in DMC3, in DMC5 Vergil is directly responsible for destroying a city(ies) full of people. And save for maybe 1 or 2 parts of the shorter cut-scenes, no character is really angry at him about it and Vergil isn't really sorry by the end. (And I've already started to see jokes about how Dante is basically having playful banter with a multi-mass murderer and terrible father by the end.)
Now this isn't a big problem for almost any player, people like Devil May Cry for it's combat. But it does make question why would they focus on it so much if it wasn't going to be a major point of contention for any of the characters or outside of the prologue?
They go through the trouble of showing civilians getting impaled in the prologue, soldiers getting butchered in Mission 1, and you can see the standing/kneeling corpses of people drained by the Qliphoth. But then they just end up not doing anything with it.
Why not just have the game take place on an uninhabited island like in DMC1 at that point?
Now this isn't a big problem for almost any player, people like Devil May Cry for it's combat. But it does make question why would they focus on it so much if it wasn't going to be a major point of contention for any of the characters or outside of the prologue?
They go through the trouble of showing civilians getting impaled in the prologue, soldiers getting butchered in Mission 1, and you can see the standing/kneeling corpses of people drained by the Qliphoth. But then they just end up not doing anything with it.
Why not just have the game take place on an uninhabited island like in DMC1 at that point?