So? There's no law stating you can't implement them in later games.Well, the really old games did not have any of these unusual attributes that you're so supportive of.
Again, it's just a made up rule where you think "if it wasn't there from the beginning, it should never be in later titles".
My point stands that there's no rule from Capcom themselves that a "Survival Horror" game can't have a shop system.
It's a made up rule by people who have nothing to do with Resident Evil's development.
It's not "defending them regardless".Like I said, people often just like to defend these games regardless.
It's just me stating the fact that everything you said were based on made-up rules, commandments and criteria.
It would be different if you clarified that you are simply stating your personal preference or opinions but that's not what it looks like.
You're trying to imply that implementation of features you don't like is "wrong" in some way but your only way to explain yourself is to make up rules that have nothing to do with the RE staff.