Neo and Classic

Adelante

Well-Known Member
Messages
1
Points
70
sorry , I don't know what to do with file .tga but I already try .tpf and it's work for me . Can you tell me what i should do? Plz
 

Greviousian

Well-Known Member
Messages
4
Points
75
Hey Bubbleberry, first of all great work! Secondly, how would I get this to work ingame? I'm unsure of how to use TGA files. I've had some simple experience using texmod though with Mass Effect skins.

Thanks! :)
 

Bubbleberry

Well-Known Member
Messages
80
Points
110
Twitter
BubbleberryVII
These aren't mods. They're textures which you can edit with an editing program, such as Photoshop. Then you put them together with TexMod. There is an explanation here.
 

Greviousian

Well-Known Member
Messages
4
Points
75
I'm likely doing something wrong, since every time I try building these textures together, I get "invalid definitions" with the log file. Since I'm not taking the textures out of the game (you've already provided them) I'm trying to just skip to the first part of the instructions, and actually get them built together. I have no idea how to edit them in photoshop or anything like that. :(
 

Greviousian

Well-Known Member
Messages
4
Points
75
Thanks for the replies mate, I've managed to do what you said and fix the filepaths. The tpf file is created, however, it doesn't show up in game, either the story or the training mode. The tpf file comes to 7.65 mb. Not sure what to do, since I'm so close to having it work lol.
 

Sieghart

"Plough the lilies"
Messages
2,843
Points
4,715
Good work sir but what does this do? A better textures?
Also, i'm still confuse to which folder i would put this mod.
 
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