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Is anyone else disappointed by Vergil's weapon sound?

mrrandomlulz

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Y'know what the Yamato sounds like? A realistic sword in use :/

There is no distinct "katana sound," it's just a perception people have because of SFX in media. Sure it doesn't sound cool like we're used to, but I actually gotta give them credit for having more realistic sound design :p
In a game about a half demon half angel hybrid murdering his way through Limbo, no no we don't have to give em credit.
 

AlchemistFromEden

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things like that don't bug me lol what bugs me is when vergil's leg goes through his cape(or whatever you call that lol)
its called no-clipping, its when an object in an animation no has discernible physics or in this case no physics with his leg so it just goes through it
 

TWOxACROSS

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things like that don't bug me lol what bugs me is when vergil's leg goes through his cape(or whatever you call that lol)
I believe that's referred to as "clipping." It's a very common problem with cape effects :S Chaos Legion was the only game I've seen so far that had a crazy-realistic coat effect, to the point where you could move around and actually get his coat all wrapped around his waist :p
 

ChibiVerg

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Lol, lmfao at that one xD
Nice one Chibi :p

Thank you! Thank you! I'll be here all night! *bows*

At first I thought it was hot >.<" Vergil sex noises anyone?
 

Cabbage Detective

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I believe that's referred to as "clipping." It's a very common problem with cape effects :S Chaos Legion was the only game I've seen so far that had a crazy-realistic coat effect, to the point where you could move around and actually get his coat all wrapped around his waist :p
yeah things like that in games bug me alot lol
 

Nelo The Great

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i don't like the sound effects for either virgil or dante. the weapons just sound really weak, as if they have no power whatsoever.
 

AlchemistFromEden

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I believe that's referred to as "clipping." It's a very common problem with cape effects :S Chaos Legion was the only game I've seen so far that had a crazy-realistic coat effect, to the point where you could move around and actually get his coat all wrapped around his waist :p
assassin's creed is known for its great cloth physics, not on that level but still they're pretty good especially in the third game
 

TWOxACROSS

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I dunno, watching Ezio's cape billow perfectly straight back even when he turns doesn't make me think they had great cloth physics. I also remember a lot of feet clipping through his frock, too >.<
 

AlchemistFromEden

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I dunno, watching Ezio's cape billow perfectly straight back even when he turns doesn't make me think they had great cloth physics. I also remember a lot of feet clipping through his frock, too >_<
ezio yes, connor and altair, no, altair's cloth even gets kicked up with each step
 

Black Manic TH

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A little... But Vergil being hit by a Chainsaw guy... his scream is like... I can't explain in words:
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My face was almost like this.
 

ChibiVerg

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A little... But Vergil being hit by a Chainsaw guy... his scream is like... I can't explain in words:
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My face was almost like this.

It was hot. 'nough said.
 

LysseC

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Actually Vergil started to sound like a one man porno the more I listened to it.
Yeah... I was... quite... shocked. Hot, maybe, but disturbing.
 

Jak

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Every time he swings or unsheathes it, it doesn't sound quite like a katana. That is probably the only nitpick I have with Vergil's Downfall. Anybody else feel the same, or is it just me?
i look at it like this: they aren't man made swords, so they (rebellion and yamato) won't make the sound of a typical human weapon. same as how the osiris doesn't make the sound a human scythe would
 

Kam

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vergil's attacks sound weird, and his attack animations look awkward too, especially whenever he sheathes his sword
 
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