Official art. There are going to be a few of these from Capcom artist. This is from the guy that did the art of SNK and some other works. The other 2 will be announced as release approaches.Where did you get this image from? A official source or fan made?
BRING IT!!!,Yes, sir!It will be my pleasure to be the winner, sir!
Considering this is Shinkiro I doubt he would make a mistake as grave as that. He got everything else spot on. Plus his Sparda is so far off (by memory or not) it had to be intentional.That's Sparta. It's just the artist who drew it probably drew it by memory and didn't really pay attention to it's appearance.
I think that's a bit of a reach. There's no doubt that's suppose to be Sparda since that's most likely the sword Dante will use near the end of the game. I think the artist really did just draw whatever came to mind with Sparda since you don't really see the whole sword in that picture anyway.Considering this is Shinkiro I doubt he would make a mistake as grave as that. He got everything else spot on. Plus his Sparda is so far off (by memory or not) it had to be intentional.
Plus in another promo art we see a blue humanoid bird that was never "officially" shown. Capcom could be hiding light "spoilers" in broad daylight with these art pieces and its not that hard to believe since they had story hints, clues, and foreshadow in the last 2 music videos from Devil Trigger and Subhuman.
Capcom is probably being super extra with the promotion of this game.
I find the fact that you think a professional, paid artist commissioned by a massive corportation like Capcom would make a mistake or intentionally misdesign a key weapon in the plot and Capcom would publish such an obvious error a bit of a reach. I've seen Shinkaro's work a lot due to my history with SNK games and his work on some Capcon titles. Outside some small adjustments he usually is very faithful to the works he is commissioned to make. Drastically redesigning Sparda because he forgot what it look like (although we have the internet he can Google it so that is an awful excuse) or because of the lulz (possible) is highly unlikely. Capcom released another promotional piece of art where a character not yet "officially" shown off to the public appears in it (and we know there is a blue bird in the game due to leaks) so I find it hard to not think Capcom will keep sprinkling stuff like that to keep people talking, speculating, and guessing.....you know like good promotional material.I think that's a bit of a reach. There's no doubt that's suppose to be Sparda since that's most likely the sword Dante will use near the end of the game. I think the artist really did just draw whatever came to mind with Sparda since you don't really see the whole sword in that picture anyway.
Perhaps Rebellion gets an upgrade to something Sparda-like, as if Rebellion is the base Force Edge to a stronger weapon.I like that idea it’s another rebellion improved. It’s sharp on both sides similar to rebellion unlike sparda.
Plus I’ve never been a fan of rebellion.
I would not be surprised if getting Rebellion reforged into a stronger sword is a major sub-plot and maybe Dante's final form thus bringing him full circle as he wields the weapon he had at the beginning of the game.Perhaps Rebellion gets an upgrade to something Sparda-like, as if Rebellion is the base Force Edge to a stronger weapon.
Not only that but Matt said you can have multiple magazine loadouts which you can switch between on the fly......he needs to be more clear on that part. Can I switch between them using a designated button(s) or go through some menu? Is this feature exclusive to the Void? If not thenVoid mode seems like best training mode in action games up to date. It's pretty cool that it seems you can make enemies attack you, since it makes much better practice as oppose of stationary enemies. It's like mission mode in NG only where you can really train yourself.