This why some gamers become pirate:
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Kinda sad seeing Steam region-locking games and DRM still being a thing considering Gabe Newell's quote:
“One thing that we have learned is that piracy is not a pricing issue. It’s a service issue. The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.”
The same thing is going on with Netflix and other streaming services; people were happy to pay a fee to have access to as many movies and shows as they wanted but having content region locked or straight up non-existent in that service to where they have to pay money for another service, and another, and another, because every corporation wants to have their own streaming app for their own IP yet there's still nothing good to watch, is just the nonsense with cable TV but with extra steps.
Anyway, I'm still side-eying the fact that digital games cost the same as (if not more than) games sold at brick-and-mortar stores for no real reason. Like, I didn't hallucinate when digital games were being hyped as cheaper than physical games due to no manufacturing, packaging, or distribution costs involved, right? The publishers even cut out the middleman of having a physical retailer (Walmart, Target, etc.) holding those copies for them. Yet with digital: same price as retail, actually somehow even more costly in other countries despite NO shipping fees (R-I-effing-P to Australia and Argentina as examples, a $60 game is NOT $60 over there), can't resell, potentially lose access to the game if you lose your account, some other drawbacks I'm forgetting.
Digital vs Physical is now a moot point because now even physical games require an install from disc to even function so you can start playing it,
and then a patch that could potentially be the same size if not bigger than the actual game as it was on the disc -- which is a theft of time and the money paid for it.
No, I'm not still incensed about Final Fantasy XV's Royal Edition being the day one disc of the game (43.5GB initial size not including Day One Patch/Crown Update) with a 70GB download voucher attached, which means the Royal Pack voucher is essentially overwriting the entire game with an extra 18GB left over for the Character Episodes (not including Episode Ardyn) -- changes which include existing scenes being dubbed or animated differently, additional scenes between chapters that weren't there before, and the sudden backload of bosses in the Insomnia end-game section that breaks the lore and makes chapter 0 effectively a useless end-game spoiler dropped in the first five minutes of playtime for no reason, and I certainly don't think all this nonsense could be avoided if they simply reprinted a new disc for the game with all of those changes built-in instead of giving you a useless disc serving as a "license key" to download the "real game" off of the internet, ruining the entire point of getting the game physically to begin with, what makes you say that?
...
Anyway, I've turned my tastes toward retro gaming. There are plenty of games from back in the day that AREN'T over 5GB, that don't take forever to load, that don't require a patch unless you want to mod the game yourself for whatever reason.