But that makes no sense. Urizen isn't Vergil, he contradicts Vergil on multiple levels, and before he was split from Vergil we have direct statements that Vergil didn't want to invade the human world like Urizen did, meaning that even when Urizen was "part" of Vergil he didn't have those...
I mean, I think I've provided enough evidence and argumentation, backed by the main themes of the game and the contradictory nature of Urizen and V to Vergil, to show that as not being the case, but you do you.
But V was dying and only barely held together by demonic energy from the start, and...
More accurately, I should have said that they were born from those aspects of Vergil, but once they were distinct beings, they were their own.
Because they were originally part of Vergil, and reuniting remade him. V and Urizen being individuals when they were on their own doesn't preclude...
So Sparda is to blame for Vergil, then? Because here you're effectively suggesting that a parent is to be culpable for the crimes of their child.
In the game V and Urizen are described as "distinct beings". We might say they're made up of parts of Vergil, but the whole main theme of the game...
I'm not sure Vergil can actually be blamed for Urizen taking advantage of the tree.
For one thing, it's implied the tree's growth is a natural occurrence that happens on a set timeframe. And while Nero suggests Yamato is at fault for things (IE that Urizen opened the portal himself), could be...
I disagree quite a bit. His will to power obviously came about first from his failure to protect his mother, and grew worse over time as a result of how he was hunted and forced to survive. But really it doesn't need to be one or the other, both are compatible components of his motivation.
He...
No, we aren't. The next section where you talk about Temen-ni-gru proves this, because it has absolutely nothing to do with the point I was making.
When I was talking about the size of the levels, that had nothing to do with the total area you could explore, the whole of the gameworld, or how...
Yes, I did. DMC "flirting with the idea of an open world" by having a connected map is completely meaningless. When I say it's premature to say that the levels are big, I'm talking about the size of the rooms and combat areas in the game, not just how many or how interconnected they are.
Your...
It really is. Of the levels we've seen so far, they really aren't very large at all, all the combat areas are pretty compact. In terms of total area overall, it's kind of irrelevant since they seem to give you sprint right from the start.
That article was written by the same guy that mistook Nero for Dante for Vergil, then got really upset when fans called him out on not bothering to do any basic research for a game he was reporting on. Half of his interviews and articles revolve around baiting DmC any way possible, and he cut...
Maybe. But even IGN managed to do it in their gameplay video.
Watching the footage I also thought that was the case, but there are a few moments in the gameplay videos where Dante uses both blow mode and kick mode while not in Swordmaster. IGN does it during the boss fight, Gamespot does it...
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