Thanks that what I meant. Generally I'm not opposed to cinematic experience, but I prefer it in either smaller linear amounts or in the movies. Spent 60 hours build around this trend is probably to much for me.
Detroit and Beyone don't have gameplay, both are interactive movies. Edith Finch doesn't have much etiher. Exploration is fine, but from what I've seen it's also completely empty world, where the only itme exploration comes in play is when you have to traverse rockier terrain or hide from...
erm all I see in trailer are cutscenes and some clunky action pieces. other than it's simply walking and building ladders. Also multiple rewiers pointed out barebone gameplay so this is where I draw conclusion. I'll wait until some gameplay videos and than judge. till than it's not for me.
From what I've seen it's lots of walking, delivering, resource managing and not much action going on. I simply lack time to sit and watch characters walking for hours. so I probably simply wait up and maybe pick it later.
Sorry, haven't read whole thread, but I don't mind whole fanservice aspect, what I do mind that it didn't felt like proper closure, which was promised. Dante stuck in hell (Again) and Vergil to (again) and nothing changed aside from that they brought Vergil back and Nero got tougher.